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  1. en.wikipedia.org › wiki › John_CarmackJohn Carmack - Wikipedia

    John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels.

    • Trista DeLeon (2022–present)
  2. John D. Carmack II (Roeland Park, 21 de agosto de 1970) [2] é um programador de video games estadunidense. Carmack é mais conhecido por suas contribuições no campo de programação de gráficos 3D. Ele é co-fundador da id Software e fundador da companhia Armadillo Aerospace, e em agosto de 2013, tornou-se Diretor técnico da ...

    • Katherine Anna Kang
    • Heath, Texas
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  3. 11 de ago. de 2023 · Conheça a trajetória de dois gênios dos videogames, John Romero e John Carmack, que criaram vários conceitos e tecnologias para os jogos de PC, como o rolagem de tela, o Super Mario Bros 3 e o Quake. Saiba como eles se conheceram, se tornaram parceiros, se enfrentaram e se inspiraram em histórias absurdas e loucas.

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  4. 16 de dez. de 2022 · Dec. 16, 2022. John Carmack, a pioneer of virtual reality technology, is leaving Meta after more than eight years at the company, according to an internal post reviewed by The New York Times....

  5. 17 de dez. de 2022 · John Carmack, the legendary game developer and VR pioneer, is leaving Meta as a consulting CTO after a decade of working on the Quest 2 and other VR products. He criticizes Meta's decision making, efficiency, and culture in his internal post and his unscripted talk at Meta Connect.

  6. 10 de ago. de 2023 · Gabrielle Lurie/AFP via Getty Images. John Carmack served as consulting chief technology officer for Meta's virtual reality initiatives. Carmack resigned from Meta in December 2022. In his time...

  7. John Carmack is a self-taught programmer and cofounder of id Software, who revolutionized the computer game industry with immersive 3-D games. He also builds rocket-powered vehicles and develops game engines that improve the graphics and realism of 3-D environments.