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  1. www.computerhistory.org › profile › ivan-sutherlandIvan Sutherland - CHM

    Há 4 dias · Ivan Sutherland is a renowned computer scientist and educator who invented Sketchpad, the first interactive computer-aided design system. He also led ARPA, founded Evans and Sutherland, and chaired computer science at Caltech.

  2. Há 4 dias · Ivan Sutherland, an American computer scientist, is credited with creating the first computer monitor in 1961. He designed a device called the “Sketchpad,” which was a breakthrough computer-aided design (CAD) system.

  3. Há 5 dias · The history of 3D modeling dates back to the 1960s when Ivan Sutherland developed one of the first computer-aided design (CAD) systems called Sketchpad. This groundbreaking innovation paved the way for the future of 3D modeling.

  4. Há 1 dia · Ivan Sutherland Trevor Coker Peter Dignan Lindsay Wilson Joe Earl Dave Rodger Alec McLean Tony Hurt Simon Dickie: 1980 Moscow details East Germany (GDR) Bernd Krauß Hans-Peter Koppe Ulrich Kons Jörg Friedrich Jens Doberschütz Ulrich Karnatz Uwe Dühring Bernd Höing Klaus-Dieter Ludwig Great Britain (GBR) Duncan McDougall Allan ...

  5. Há 1 dia · AWE USA 2024 will take place June 18 to 20 in Long Beach, California, celebrating the event's 15th anniversary. It is the world's leading AR and VR conference and expo, with events in the US, Asia, and Europe. AWE events always bring together a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and press.

  6. So I'm playing as a machine empire (not hive mind) and I decided to pursue Virtuality as my ascension. All of a sudden, every single one of my planets developed extreme unemployment. Looking at it, it looks like my "Ruler" class pops doubled on every single planet. My economy is now tanking catastrophically. Two things recently changed: 1.

  7. Há 1 dia · 1968: Ivan Sutherland invented a device called ‘The Sword of Damocles’, which was the first AR/VR head-mounted display. VR in the 70s and 80s The invention in the field of VR took off in these decades, and there were major improvements in VR hardware.

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