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  1. Nationality. American. Occupation (s) Video game designer, video game artist. Employer. inXile Entertainment. Notable work. Fallout, Arcanum: Of Steamworks and Magick Obscura, Vampire: The Masquerade – Bloodlines, Evolve. Jason D. Anderson, usually credited as Jason Anderson, is a video game developer.

  2. Jason D. Anderson, often credited as Jason Anderson, is a game artist and designer that worked on Fallout and Fallout 2 (leaving Interplay during early stages of development). He returned to Interplay to work on the original Project V13, before leaving them for InXile to work on Wasteland 2, and...

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  3. en.wikipedia.org › wiki › Troika_GamesTroika Games - Wikipedia

    Troika Games was an American video game developer co-founded by Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for Arcanum: Of Steamworks and Magick Obscura and Vampire: The MasqueradeBloodlines . History.

  4. Jason D. Anderson, often credited as merely Jason Anderson, is a game artist and designer that worked on Fallout, Fallout 2 (leaving Interplay during early stages of development) and Project V13 (leaving Interplay again during early stages of development). Contents. 1 Career. 2 Employment history. 3 Credits. 3.1 Fallout series.

  5. Jason Anderson started as a contract artist for Interplay working on USCF Chess. In September of 1994, He was hired at Interplay as the first artist to be assigned to the then unnamed RPG Fallout. Working closely with Tim Cain, he helped design the isometric engine, game world and interface used in the game.

  6. Jason D. Anderson, usually credited as Jason Anderson, is a video game developer. He started out as a contract artist for Interplay on the USCF Chess project. He was later hired to work on Fallout for which he became Lead Technical Artist, working on the original game design, interface, and quests.

  7. Jason D. Anderson, (often credited as Jason Anderson), is a game artist and designer that worked on Fallout and Fallout 2 (leaving Interplay during early stages of development). He returned to Interplay to work on the original Project V13, before leaving them for InXile to work on Wasteland 2, and later Turtle Beach studios. Contents. 1 Career.