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  1. Michiko Sakurai. Masahiro Sakurai (桜井 政博, Sakurai Masahiro, born August 3, 1970) is a Japanese video game director and game designer best known as the creator of the Kirby and Super Smash Bros. series. Apart from his work on those series, he also led the design of Meteos in 2005 and directed Kid Icarus: Uprising in 2012.

    • Michiko Sakurai
    • .mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output .hlist ol ul,.mw-parser-output .hlist ul dl,.mw-parser-output .hlist ul ol,.mw-parser-output .hlist ul ul{display:inline}.mw-parser-output .hlist .mw-empty-li{display:none}.mw-parser-output .hlist dt::after{content:": "}.mw-parser-output .hlist dd::after,.mw-parser-output .hlist li::after{content:" · ";font-weight:bold}.mw-parser-output .hlist dd:last-child::after,.mw-parser-output .hlist dt:last-child::after,.mw-parser-output .hlist li:last-child::after{content:none}.mw-parser-output .hlist dd dd:first-child::before,.mw-parser-output .hlist dd dt:first-child::before,.mw-parser-output .hlist dd li:first-child::before,.mw-parser-output .hlist dt dd:first-child::before,.mw-parser-output .hlist dt dt:first-child::before,.mw-parser-output .hlist dt li:first-child::before,.mw-parser-output .hlist li dd:first-child::before,.mw-parser-output .hlist li dt:first-child::before,.mw-parser-output .hlist li li:first-child::before{content:" (";font-weight:normal}.mw-parser-output .hlist dd dd:last-child::after,.mw-parser-output .hlist dd dt:last-child::after,.mw-parser-output .hlist dd li:last-child::after,.mw-parser-output .hlist dt dd:last-child::after,.mw-parser-output .hlist dt dt:last-child::after,.mw-parser-output .hlist dt li:last-child::after,.mw-parser-output .hlist li dd:last-child::after,.mw-parser-output .hlist li dt:last-child::after,.mw-parser-output .hlist li li:last-child::after{content:")";font-weight:normal}.mw-parser-output .hlist ol{counter-reset:listitem}.mw-parser-output .hlist ol>li{counter-increment:listitem}.mw-parser-output .hlist ol>li::before{content:" "counter(listitem)"\a0 "}.mw-parser-output .hlist dd ol>li:first-child::before,.mw-parser-output .hlist dt ol>li:first-child::before,.mw-parser-output .hlist li ol>li:first-child::before{content:" ("counter(listitem)"\a0 "}Game director, game designer, scenario writer
  2. Projetista, produtor de jogos eletrônicos e dublador. Empregador (a) Nintendo. Masahiro Sakurai (桜井政博 Sakurai Masahiro?, Tóquio, 3 de agosto de 1970) é um designer de jogos japonês, notável pela criação das franquias Kirby e Super Smash Bros. da Nintendo .

    • Michiko Sakurai
    • Nintendo
    • Projetista, produtor de jogos eletrônicos e dublador
  3. Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice...

  4. Os últimos tweets de @sora_sakurai

    • Biography
    • Games
    • Interviews

    In 1989, Sakurai started working at HAL Laboratory. While there, he created the game Kirby's Dream Land and the character Kirby. He worked on more Kirby titles until he conceived and directed the original Super Smash Bros. for the Nintendo 64. After his further work on titles like Super Smash Bros. Melee and Kirby Air Ride, he resigned from HAL Lab...

    Kirby's Adventure - 1993 Developer Interview(translated by Shmuplations)
    Super Smash Bros. - 1999 Developer Interview(translated by Shmuplations)
    Iwata Asks: Super Smash Bros. Brawl
    Iwata Asks: Kid Icarus: Uprising
    • 3 min
  5. 8 de dez. de 2021 · Dec 8, 2021, 3:01 PM UTC. Image: Nintendo. Super Smash Bros. Ultimate is finally complete. After launching in 2018 with a roster that included every single character from the series’ long history,...

  6. 28 de ago. de 2023 · Embark on an in-depth exploration of Masahiro Sakurai's life, tracing his rise from a Tokyo childhood to becoming the mastermind behind iconic game franchises like 'Super Smash Bros' and 'Kid Icarus,' revealing his enduring impact on the global gaming industry.