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  1. Video game designer, director. Employers. Capcom (1995–2005) Nintendo (2005–present) Hidemaro Fujibayashi (藤林 秀麿, Fujibayashi Hidemaro, born October 1, 1972) is a Japanese video game designer at Nintendo. [1] He has directed several games in the Legend of Zelda series.

  2. Roteirista de jogos eletrônicos. Período de atividade. 1995–presente. Hidemaro Fujibayashi (藤林 秀麿 Fujibayashi Hidemaro?, Quioto, 1 de outubro de 1972) é um diretor e roteirista japonês de jogos eletrônicos mais conhecido por seus trabalhos em títulos da série The Legend of Zelda .

    • Diretor de jogos eletrônicos, Roteirista de jogos eletrônicos
    • 1995–presente
    • Biography
    • Notable Achievements
    • Gallery

    Career at Capcom

    Prior to pursuing a career in video games, Hidemaro Fujibayashi was exposed to the Zelda series as a child, having used his New Year's allowance to purchase the NES Disk System to play the first Legend of Zeldagame. After graduating from university, Fujibayashi was considering a creative career in designing and creating layouts for haunted houses at amusement parks, and planning attractions for theme parks. Subsequently, a job opening at an unnamed video game company (not Capcom) inspired him...

    Career at Nintendo

    Partway through the development of The Legend of Zelda: Phantom Hourglass, Fujibayashi was requested to join the project as a sub-director.At this point, the rest of the team was still working on the game's controls, experimenting with using the stylus to control Link's movement and writing on the map. After joining, Fujibayashi assisted with the process of helping define the game's scope and wrote a large portion of its dialogue. Following the completion of Phantom Hourglass, Fujibayashi vol...

    As the director of the Oracle games, Fujibayashi played a key role in helping establish a four-year relationship between Nintendo and Capcom, whereby the latter would co-develop Zelda games under the supervision of Nintendo. The games developed under this arrangement include: Oracle of Seasons, Oracle of Ages, A Link to the Past & Four Swords, Four...

    Fujubayashi and Eiji Aonuma accepting the "Game of the Year" award for Breath of the Wildat The Game Awards 2017

  3. 12 de mai. de 2023 · The Legend of Zelda’s latest entry required the series producer Eiji Aonuma and the director Hidemaro Fujibayashi to optimize the location of floating islands and the thrill of skydiving.

    • Zachary Small
  4. 11 de dez. de 2023 · Hidemaro Fujibayashi, Director: So I'll start by saying the game is built so that players can really use their imagination to create anything. And that kind of freedom and creativity really shows...

    • Kat Bailey
  5. 6 de jan. de 2024 · Learn about the life and career of Hidemaro Fujibayashi, the director of six Zelda games and the man behind Breath of the Wild and Tears of the Kingdom. Discover how he started as a Capcom developer, met Shigeru Miyamoto, and became a Zelda legend.

  6. 12 de mai. de 2023 · Learn how Fujibayashi and producer Eiji Aonuma created the sequel to Breath of the Wild, a game that encouraged experimentation and imagination. Find out how they responded to fan feedback, took risks, and aimed to provide a new and exciting experience.