Yahoo Search Busca da Web

Resultado da Busca

  1. Há 15 horas · Compile-time validation strings are a technique used in C++ template metaprogramming to enforce certain conditions at compile-time. This is done by defining a set of valid strings, and then using template specialization and SFINAE (Substitution Failure Is Not An Error) to check if a given string is in the set of valid strings.

  2. Há 6 dias · Compile-time sequences are an important metaprogramming concept that comes naturally from D support for variadic templates. They allow a programmer to operate on types, symbols and values, enabling the ability to define compile-time algorithms that operate on types, symbols and values.

  3. en.wikipedia.org › wiki › C++C++ - Wikipedia

    Há 2 dias · C++ Programming at Wikibooks. C++ ( / ˈsiː plʌs plʌs /, pronounced " C plus plus " and sometimes abbreviated as CPP) is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup.

  4. Há 1 dia · I want to have a nested class B that behaves as follows: if T is void, then B has only one member field sz and sizeof(B) == sizeof(sz) otherwise, B has a member field sz and somehow obtains T #i...

  5. Há 1 dia · Metaprogramming languages. Metaprogramming is the writing of programs that write or manipulate other programs, including themselves, as their data or that do part of the work that is otherwise done at run time during compile time.

  6. Há 15 horas · Elixir’s expressive syntax and powerful metaprogramming capabilities allow developers to write concise, readable code that is easy to understand and modify. This readability is vital for maintaining a clean codebase that can evolve without accumulating technical debt.

  7. Há 4 dias · Read and understand the relevant standard (maybe start with c++11). Also read John Lakos 'large scale systems' (first and second edition). Learn deeply about UB. Also, if the assembler code is important, then probably perfomance is important, then learn about cache, how it works, etc, look into arena allocators for cpp. 2.