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  1. 1 de mai. de 2024 · John McCarthy (born September 4, 1927, Boston, Massachusetts, U.S.—died October 24, 2011, Stanford, California) was an American mathematician and computer scientist who was a pioneer in the field of artificial intelligence (AI); his main research in the field involved the formalization of commonsense knowledge.

    • The Editors of Encyclopaedia Britannica
  2. Há 4 dias · In recent years, the field of artificial intelligence (AI) has undergone rapid transformation. Learn more about its development from the 1950s to the present.

  3. 30 de abr. de 2024 · John McCarthy is widely regarded as one of the founding fathers of artificial intelligence (AI). His contributions to the field have shaped its history and continue to influence its future trajectory.

  4. Há 4 dias · The history of artificial intelligence (AI) began in antiquity, with myths, stories and rumors of artificial beings endowed with intelligence or consciousness by master craftsmen. The seeds of modern AI were planted by philosophers who attempted to describe the process of human thinking as the mechanical manipulation of symbols.

  5. Há 5 dias · John McCarthy, the computer scientist who had coined the term "artificial intelligence" established SAIL, the Stanford AI Laboratory, with the goal of designing a thinking machine over the next decade. The goal was to build a machine to replicate all of the physical and mental capabilities of a human.

  6. 29 de abr. de 2024 · What is Artificial Intelligence? History of the term & its core concept. Artificial Intelligence is a term coined by Stanford University computer scientist John McCarthy in 1955. It was mentioned for the first time in A Proposal for the Dartmouth Summer Research Project on Artificial Intelligence.

  7. 7 de mai. de 2024 · Artificial Intelligence (AI), a term introduced by the esteemed Stanford Professor John McCarthy in 1955, was originally described as "the science and engineering of making intelligent machines." Initially, AI research centered on programming machines to demonstrate certain behaviors, like playing games.