Yahoo Search Busca da Web

Resultado da Busca

  1. Shining Force is a 1992 turn-based tactical role-playing game for the Sega Genesis console. It is the second entry of the Shining series of video games, following Shining in the Darkness. While primarily a traditional fantasy-themed game, it contains some science fiction elements.

    • Yasuhiro Taguchi, Kenji Orimo
    • Shining
  2. store.steampowered.com › app › 71120Shining Force on Steam

    About This Game. The land of Rune, in the kingdom of Guardiana, has been at peace for centuries, until the hordes of Runefaust attack. Now, the evil forces of Runefaust are spotted near the Gate of the Ancients. As a young swordsman of Guardiana, find out what Runefaust is after, stop their ambition, and bring back peace to the land of Rune.

    • (11)
  3. Shining Force is a name prominently used to describe a group of warriors representing the forces of light in the battle against darkness. At least eight incarnations of the group are known, and a tactics subseries of the Shining franchise is named after this group.

  4. Desenvolvimento. Recepção. Série Shining. Remake. Referências. Shining Force: The Legacy of Great Intention (シャイニングフォース 神々の遺産 Shainingu Fōsu: Kamigami no Isan?, lit. "Shining Force: Herança dos Deuses") é um RPG tático baseado em rodadas lançado em 1992 para o console de jogo Mega Drive/Genesis.

    • Yasuhiro Taguchi, Kenji Orimo
    • Sega
  5. 9 de abr. de 2024 · info. About this game. arrow_forward. Three episodes of SEGA’s Shining series hit SEGA Forever in one single app! Sharing the same universe but taking the players through different game genres –...

    • (9,8K)
    • SEGA
    • Everyone 10+
  6. Shining Force is a classic tactical RPG released by Sega for the Genesis/Mega Drive console in the mid 90s and developed by Sonic Co, who went on to become Camelot Software Planning. It is part of a long line of ‘Shining series’ games, many of which have sadly never seen a release in the West.

  7. Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic.

  1. As pessoas também buscaram por