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Microsoft Game Development Kit (GDK) Docs. Microsoft GDK pulic API reference and conceptual guidance for topics common between building games for Xbox Game Pass for PC on Windows 10/11 and Xbx consoles. Azure PlayFab. Develop an effective LiveOps strategy and enable a complete backend platform.
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- Overview
- Why the Microsoft Game Development Kit (GDK)?
The Microsoft Game Development Kit (GDK) is a complete set of tools, APIs, extensions, and programing models that can be used across current and future Microsoft Gaming platforms and initiatives. This document is an introduction to the Microsoft Game Development Kit (GDK) and our goals for it. Please send us your feedback in the Microsoft Game Deve...
Introduction
Before creating the Microsoft Game Development Kit (GDK), the Gaming team at Microsoft asked you, our game development partners, about how we could do better, how we could empower you to do more, and how we could help you delight the gamers of today and tomorrow. We embarked on a listening tour, met with many of you in person, and heard your thoughts on what we do well and what we need to improve. We're incredibly thankful for the time, energy, and knowledge you've shared with us, and we're proud to say that the Microsoft Game Development Kit (GDK) is the direct result of the feedback you've given us. Please remember: We realize that our journey is not over, and this very document is just the next step on that journey. We want to show you what we've made and encourage you to continue giving feedback about what we get right, what we get wrong, and what we're missing.
What we've heard
During our listening tour, we heard some very consistent themes: "The ERA App Model and WinRT APIs mean I can't build games the way I want to. I need to have two people dedicated to that work, and that work is essentially useless on every other platform I want to target." "While the code reusability might have been useful, UWP was otherwise awful for game development. You're making me rewrite my entire Windows game to run on, uhm, Windows." "Trying to do iterative development on an Xbox is a race to see what breaks first: my devkit or my development PC!"
What we've done about it
Our primary goal for the Microsoft Game Development Kit (GDK) was to address your feedback directly and to ensure that you can: •Continue developing games exactly as you do today •Easily share as much code as possible, across every Microsoft Gaming initiative and program: our consoles and PCs of today, and our consoles and Xbox Game Streaming of tomorrow •Trust our development tools and platforms to provide a fast, reliable, developer-focused environment •Take advantage of new multi-platform services and experiences as quickly and easily as possible
20 de jul. de 2021 · This entails delivering tools that developers can use to build games for multiple platforms on multiple engines including tools to create games, programs to help distribute games, services to monetize and commercialize games, and the power to retain, grow, and scale games.
21 de abr. de 2022 · Automate tasks, engage your players outside of the game, and more. Discover solutions for systems and tools scenarios. Whether you're lighting up a new player experience in the game or looking for a solution to help you operate your game, find the solution to your scenario with Microsoft Game Dev.
GDK development resources. Xbox services. Game streaming. Development setup. Boost productivity with GitHub. Manage sprints using Azure Boards. Use Visual Studio as your IDE. Azure Game Development Virtual Machine (VM) Remote working support using Azure Networking. PlayFab multiplayer services.