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Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born September 23, 1966) is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series.
- Profile
- In-Game Appearances
- Trivia
Kitase graduated in cinema at the Nihon University College of Art. In 1990, he was hired by Square, even though he didn't have any computer knowledge. His role was that of an "event scripter"; he would direct the characters' expressions and movements, the settings and the timing of music transitions, much like a stage director. Hironobu Sakaguchi, ...
Yoshinori Kitase appears as a Support Personnel of Akademeia. He shares the character model with Machina Kunagiri. His code name is "Producer".
Kitase has stated that his favorite game in the series is Final Fantasy VII and his favorite character is Cloud Strife.Tetsuya Nomura stated he considers Yoshinori Kitase one of his four "seniors", and an influence on his game direction.Kitase has stated his favorite Final Fantasy X scene is the ending. Specifically when Yuna attempts to run into Tidus's arms.Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori?, 23 de setembro de 1966) é um produtor e diretor de jogos eletrônicos japonês que trabalha para a Square Enix. Atualmente Kitase é o novo Brand Manager de Final Fantasy, após Shinji Hashimoto anunciar que deixou o cargo durante a transmissão do FINAL FANTASY XIV Digital Fan ...
AnoTítuloCrédito(s)2020Produtor2015Produtor2014Final Fantasy VII G-BikeProdutor executivo2014Theatrhythm Final Fantasy: Curtain CallAgradecimentos especiais14 de jul. de 2021 · The co-directors of Final Fantasy VII Remake talk about reimagining Wall Market, Avalanche, romance, and more. Yoshinori Kitase is the producer of the game and Motomu Toriyama is the co-director and original creator of the Wall Market sequence.
- Jen Glennon
29 de out. de 2021 · Learn how Yoshinori Kitase and his team created Final Fantasy VIII, a game that innovated with CG, mechanics, and love story. Read his recollections of the game's development and its impact on the series.
17 de set. de 2021 · Learn how Final Fantasy VII was made in 3D with CG movie cutscenes for PlayStation, and how its director faced challenges and lessons during development. Read Yoshinori Kitase's personal recollections on the game's origins, characters, and global impact.
14 de jun. de 2019 · Yoshinori Kitase, producer of FINAL FANTASY VII REMAKE gives an overview of the game, its characters, setting, combat mechanics and more.