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  1. 17 de abr. de 2024 · Dentro do gênero Immersive Sim, Warren Spector é um dos nomes mais importantes, tendo criado a franquia Deus Ex e participado como produtor da System Shock original. Agora o desenvolvedor abriu o seu próprio estúdio e espera evoluir o gênero.

  2. Há 2 dias · The Denver International Airport has been the subject of all sorts of odd conspiracy theories since its opening in 1995, which made it an ideal setting for director Warren Spector's conspiracy-filled 2000 immersive sim Deus Ex. Spector actually mapped out an entire level that would be set at the airport, but ended up cutting it "because it was so crazy no one would believe it," he said during ...

  3. 26 de abr. de 2024 · Warren Spector has been making games since 1983, first in the tabletop gaming world and, beginning in 1989, making video games at seminal studios Origin / Electronic Arts, Looking Glass, Ion Storm / Eidos (where he directed Deus Ex) and Junction Point / Disney where he led development on Epic Mickey. After creating a game development ...

  4. 2 de mai. de 2024 · Segundo Warren Spector, além dos games propriamente ditos, é preciso focar na preservação do trabalho que levou à criação dos títulos. Dori Prata 02/05/2024 às 9:34. Conforme o tempo está passando e o acesso ao passado fica mais difícil, a preservação de games é um tema que tem ganhado força.

  5. 17 de abr. de 2024 · In an interview with Game Developer, Warren Spector, the acclaimed developer credited with the creation of the immersive sim and landmark titles in the genre like Deus Ex and System Shock ...

  6. Há 1 dia · Veteran PC game creator Warren Spector is credited with working on 46 games on Mobygames, though that may not be a perfectly comprehensive list for a designer and director who's been making games ...

  7. 16 de abr. de 2024 · Famed creative director Warren Spector still wants to break new game design ground in the world of immersive sims. He and his colleagues at Otherside Entertainment are finally revealing details about the post-System Shock 3 games they've been working on, backed by funding from Aonic Group and its new publishing arm Megabit.