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Learn about the interdisciplinary approach and diverse divisions of the School of Cinematic Arts at USC. Explore the programs, events, news and alumni achievements of this leading media school.
- Programs
At the John C. Hench Division of Animation + Digital Arts,...
- Faculty
Each SCA faculty member has worked, or is currently working,...
- Facilities
Cinematic Arts Complex Overview. View Related Pages....
- Admissions
As the only media school in the world that teaches all the...
- Students & Parents
Our Office of Student Affairs provides academic counseling...
- Alumni
Founded in 1929 with the idea of preparing women and men to...
- Research
The USC School of Cinematic Arts (SCA) is the premiere...
- Division of Cinema & Media Studies
USC School of Cinematic Arts Program Coordinator University...
- Programs
The University of Southern California School of Cinematic Arts (SCA) houses seven academic divisions: Film & Television Production; Cinema & Media Studies; John C. Hench Division of Animation + Digital Arts; John Wells Division of Writing for Screen & Television; Interactive Media & Games; Media Arts + Practice; Peter Stark Producing ...
- 1929; 94 years ago
- Reality ends here
- Limes regiones rerum
Learn about the School of Cinematic Arts at USC, where you can explore and expand your creative potential in film, television and new media. The school offers a unique and time-tested philosophy of forging a nexus between cinematic theory and practice, and a diverse and dynamic community of students and faculty from around the world.
Learn all of the disciplines of the modern content creator at the USC School of Cinematic Arts, a cross-divisional education experience where future leaders in the entertainment industry are trained. Explore the programs in animation, film, television, interactive media, games, media arts and more.
Since its founding, the School of Cinematic Arts has had a profound impact on feature and independent film, television, film studies, animation, documentaries, commercials, and most recently, interactive media.