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  1. Tim Sweeney founded Epic Games in 1991. He has been developing games and technology from the time of early PC gaming to the present day. He wrote the original Unreal Engine in 1995-1998, which introduced several breakthrough technologies including dynamic colored lighting, volumetric fog, and real-time what-you-see-is-what-you-get 3D level ...

  2. "The next mainstream programming language: A game developer's perspective" (2006) "Wild speculation on consumer workloads: 2012-2020" (2008) "A multivalued language with a dependent type system" (2013) "Formalisation of the λ ℵ runtime" (2013) Externe links. en) Tim Sweeney op MobyGames

  3. تيم سويني ( بالإنجليزية: Tim Sweeney )‏ مواليد 1970، هو مبرمج ألعاب أمريكي ومؤسس شركة إيبك غيمز. معروف بعمله على محرك أنريل إنجن المستخدم في سلسلة جيرز أوف وور وألعاب أخرى. [1] أنشأ سويني شركة إيبك ...

  4. 25 de abr. de 2024 · American games developer. This page was last edited on 25 April 2024, at 08:26. All structured data from the main, Property, Lexeme, and EntitySchema namespaces is available under the Creative Commons CC0 License; text in the other namespaces is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.

  5. Epic Games chief Tim Sweeney sits down with Gamasutra in a wide-ranging conversation about everything from the Unreal Engine's future focus on AR and VR to his own passion for land conservation. Game Developer is part of the Informa Tech Division of Informa PLC

  6. Tim Sweeney (nhà phát triển trò chơi) Timothy Dean Sweeney (sinh năm 1970) [4] là một lập trình viên trò chơi điện tử người Mỹ, doanh nhân tỷ phú và nhà bảo tồn, được biết đến là người sáng lập và Giám đốc điều hành của Epic Games. Tim cũng là người tạo ra Unreal Engine ...

  7. The first article in this series was an interview with John Romero about TEd, the Tile Editor he created at Id Software, that went on to ship over 30 games. For the second article, I am fortunate to have the opportunity to speak to Tim Sweeney about the first version of the Unreal Editor, or UnrealEd.