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  1. Eiji Aonuma (青沼 英二, Aonuma Eiji?, 16 de março de 1963), nascido como Eiji Onozuka (小野塚 英二, Onozuka Eiji?), é um projetista, diretor e produtor japonês de jogos eletrônicos, vinculado a Nintendo. Ele é oficial sênior da divisão Nintendo EPD e produtor da franquia The Legend of Zelda. [1] [2] Biografia

    • Projetista, diretor e produtor de jogos eletrônicos
  2. en.wikipedia.org › wiki › Eiji_AonumaEiji Aonuma - Wikipedia

    Eiji Aonuma (Japanese: 青沼 英二, Hepburn: Aonuma Eiji, born March 16, 1963) is a Japanese video game designer, director, and producer at Nintendo. He is a senior officer within their Nintendo EPD division and serves as the producer of The Legend of Zelda franchise.

    • 1988–present
  3. Eiji Aonuma (born Eiji Onozuka, March 16, 1963) is a video game designer, director, and producer. He is the current producer of The Legend of Zelda series and a Deputy General Manager at Nintendo. Aonuma graduated from the Tokyo National University of Fine Arts and Music in 1988 upon completing...

  4. 14 de jun. de 2013 · Eurogamer interviews the Zelda producer about revising the classic GameCube game, escaping tradition and finding Nintendo's future. Learn about his vision, challenges and opinions on the series and its fans.

    • Former Editor-In-Chief
  5. 12 de mai. de 2023 · With the launch finally here, we sat down with series producer Eiji Aonuma and director Hidemaro Fujibayashi to talk about the daunting task of following Breath of the Wild, as well as the new game's successes and challenges. There are several things in Tears of the Kingdom that feel like payoffs from seeds planted in Breath of the Wild.

  6. Nintendo of America. 9.49M subscribers. Subscribed. 307K. 8.2M views 1 year ago. Get an introduction to Link’s new abilities in this gameplay demonstration of The Legend of Zelda: Tears of the...

    • 14 min
    • 8,3M
    • Nintendo of America
  7. 12 de mai. de 2023 · Eiji Aonuma and Hidemaro Fujibayashi, the producer and director of The Legend of Zelda: Tears of the Kingdom, talk about their goals, influences, and challenges for the sequel to Breath of the Wild. They share how they trust their own instincts, experiment with physics and chemistry, and aim to surprise and delight players.