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  1. Sodium is a powerful rendering engine and optimization mod for the Minecraft client, which improves frame rates and reduces micro-stutter, while fixing many graphical issues in Minecraft. It boasts wide compatibility with the Fabric mod ecosystem when compared to other rendering-focused mods, and it does so without compromising on how the game ...

  2. Rubidium contains all the features of the classic Sodium. A modern OpenGL rendering pipeline for chunk rendering that takes advantage of multi-draw techniques, allowing for a significant reduction in CPU overhead (~90%) when rendering the world.

  3. Sodium is a powerful rendering engine and optimization mod for Minecraft 1.16+ which greatly improves performance and graphical quality. It boasts wide compatibility with the Fabric mod ecosystem when compared to other rendering-focused mods, and it does so without compromising on how the game looks, giving you that authentic block game feel.

  4. 3 de jul. de 2021 · Sodium is a Minecraft mod designed to improve frame rates and reduce micro-stutter. This is a port of Sodium for the Minecraft Forge ecosystem. Sodium (Fabric) is created by JellySquid: https://jel...

  5. Sodium is a free and open-source rendering engine replacement for the Minecraft client that greatly improves frame rates, reduces micro-stutter, and fixes graphical issues in Minecraft. It boasts wide compatibility with the Fabric mod ecosystem when compared to other mods and doesn't compromise on how the game looks, giving you that authentic ...

  6. Sodium is a free and open-source optimization mod for the Minecraft client that improves frame rates, reduces micro-stutter, and fixes graphical issues in Minecraft. ⚠️ This fork uses outdated dev branch of original repo, though this fork is functional, stuff will be broken.

  7. 17 de jun. de 2021 · Highlights. Added a new and optimized system for vertex writing. Depending on the situation, significant performance improvements can be seen for both block entity rendering, mob rendering, and text rendering.

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