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  1. RPG Maker LIve Streams, Let's Plays, Discussion of RPG Maker games and everything else RPG Maker that doesn't fit somewhere else! Regularly Scheduled RPG Maker-themed Game Jams on itch.io. This board is focused on releasing resources by the community and for the community! Board contains official freebies from DEGICA/KADOKAWA.

  2. 7 de mar. de 2018 · In this tutorial, you'll learn how to size your own custom sprite sheet to work with RPG Maker MV engine. Also you will be familiarized with the engines sprite sheet file naming conventions. Watch the tutorial again, pay attention to when I explain how your image has to have a width evenly divisible by either 3 for a single sprite sheet, or 12 ...

  3. 20 de nov. de 2023 · I think that the next RPG Maker won't be coming for at least another 3-4 years, with focus being placed on selling DLC and adding functionalities to MZ. The next RM will probably have increased capacities as a result of the average capabilities of computers growing every year.

  4. However, when I downloaded the game from another PC, it provides the error: "RGSS202E.dll could not be found". I attached the .dll file and recompressed it again with the RTP. This time, the game is searching for "RPGVX RTP". I'm confused on how to solve this. 1) depending on compression options, the game can either include the RTP or not.

  5. 27 de jul. de 2022 · It's easier if you just open your game's project folder, navigate to audio, then navigate to the appropriate folder: BGM is music, BGS is ambient sounds, ME is menu/ui sounds, SE is sound effects. Copy-paste your audio into the appropriate folder. The engine is also picky about capitalization. Make sure it's .ogg and not .OGG.

  6. 3 de mar. de 2023 · Joined Oct 13, 2012 Messages 4,200 Reaction score 32,009 First Language German Primarily Uses N/A

  7. 26 de dez. de 2020 · I'm glad to hear that you are interested in the plugin. As your question, if you read the post carefully (and the title), this plugin supported both MV and MZ. However, MZ is more focused in, since it the latest version of RPG Maker, and PIXIJS V5 is more optimized for this plugin, both in performance and quality.

  8. 4 de set. de 2019 · In this system, you can use Personas to fight enemies. Each character can equip one of those Personas which, as a result, increases all of the user's parameters. In the original game, the characters have no parameters nor skills and all those depend on the persona they have currently equipped. In this script you can choose the percentages of ...

  9. 16 de mar. de 2019 · 对于这样一个体验新颖的平台,《RPG Maker》自然不会错失登陆的良机。. 2015年Degica发行的系列最新版本RPG Maker MV虽然一直饱受付费内容过于昂贵,实际效果和可用素材却提升有限的诟病,但使用了受众更广的Javascript重新编写后在传播性上的确也得到了进一步扩展 ...

  10. Variance is a percentage that lets you set how much the damage will vary from what the formula says. If the formula computes to 50, and if variance is 20%, it can do 80-120% of 50 damage, so 40-60 damage. I recommend setting it to 10%. Critical. Critical allows you to select if the attack can have a critical.

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