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  1. mgba.iomGBA

    mGBA 0.10.2 Apr 23, 2023. A new release of mGBA, version 0.10.2 is available. This version is a bugfix release, which contains several important fixes. Important fixes include crashing on start on very old graphics cards and flickering issues on Nvidia GPUs when using the OpenGL renderer.

    • Downloads

      Development downloads ⬨. Development builds are available...

    • FAQs

      FAQs General ⬨ What is mGBA? ⬨ mGBA is a new generation of...

    • Forums

      News pertaining to mGBA, the website and the forums. Forum...

    • mGBA 0.10.2

      A new release of mGBA, version 0.10.2 is available. This...

    • mGBA 0.10.1

      A new release of mGBA, version 0.10.1 is available. This...

    • Timeline

      Inspired by the new proliferation of ever-fancier JavaScript...

    • Hardware

      Hardware - mGBA

    • Buildbot

      Connection restored! Welcome to buildbot 0 builds running...

  2. Development downloads ⬨. Development builds are available for Windows, macOS, Ubuntu, and as homebrew for the Nintendo 3DS, Switch, Wii, and PlayStation Vita. The list of builds is updated regularly, and contain a CHANGES file that lists all of the user-facing changes since the previous release.

  3. 23 de mai. de 2023 · mGBA é um emulador de Game Boy Advance grátis e de código aberto que permite jogar praticamente qualquer jogo desse lendário console portátil da Nintendo, independentemente da potência do seu PC.

    • (1)
    • Windows
    • Gameapplication
    • 0.10.2
    • Overview
    • Features
    • Supported Platforms
    • Downloads
    • Controls
    • Compiling
    • Footnotes
    • Copyright

    mGBA is an emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. It also supports Game Boy and Game Boy Color games.

    Up-to-date news and downloads can be found at mgba.io.

    •Highly accurate Game Boy Advance hardware support[1].

    •Game Boy/Game Boy Color hardware support.

    •Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.

    •Qt and SDL ports for a heavy-weight and a light-weight frontend.

    •Local (same computer) link cable support.

    •Save type detection, even for flash memory size[2].

    System requirements

    Requirements are minimal. Any computer that can run Windows Vista or newer should be able to handle emulation. Support for OpenGL 1.1 or newer is also required, with OpenGL 3.2 or newer for shaders and advanced features.

    Downloads can be found on the official website, in the Downloads section. The source code can be found on GitHub.

    Controls are configurable in the settings menu. Many game controllers should be automatically mapped by default. The default keyboard controls are as follows:

    •A: X

    •B: Z

    •L: A

    •R: S

    •Start: Enter

    Compiling requires using CMake 3.1 or newer. GCC, Clang, and Visual Studio 2019 are known to work for compiling mGBA.

    Docker building

    The recommended way to build for most platforms is to use Docker. Several Docker images are provided that contain the requisite toolchain and dependencies for building mGBA across several platforms.

    Note: If you are on an older Windows system before Windows 10, you may need to configure your Docker to use VirtualBox shared folders to correctly map your current mgba checkout directory to the Docker image's working directory. (See issue #1985 for details.)

    To use a Docker image to build mGBA, simply run the following command while in the root of an mGBA checkout:

    After starting the Docker container, it will produce a build-win32 directory with the build products. Replace mgba/windows:w32 with another Docker image for other platforms, which will produce a corresponding other directory. The following Docker images available on Docker Hub:

    [1] Currently missing features are

    •OBJ window for modes 3, 4 and 5 (Bug #5)

    [2] Flash memory size detection does not work in some cases. These can be configured at runtime, but filing a bug is recommended if such a case is encountered.

    [3] 10.9 is only needed for the Qt port. It may be possible to build or running the Qt port on 10.7 or older, but this is not officially supported. The SDL port is known to work on 10.5, and may work on older.

    mGBA is Copyright © 2013 – 2023 Jeffrey Pfau. It is distributed under the Mozilla Public License version 2.0. A copy of the license is available in the distributed LICENSE file.

    mGBA contains the following third-party libraries:

    •inih, which is copyright © 2009 – 2020 Ben Hoyt and used under a BSD 3-clause license.

    •blip-buf, which is copyright © 2003 – 2009 Shay Green and used under a Lesser GNU Public License.

    •LZMA SDK, which is public domain.

    •MurmurHash3 implementation by Austin Appleby, which is public domain.

  4. Usar o mGBA é como ter um canivete suíço para jogos do Game Boy. Ele não apenas emula os jogos, permitindo que rodem no PC, como também oferece funcionalidades que vão além das capacidades originais dos consoles.

    • 20 min
  5. mGBA Game Boy Advance Emulator. Contribute to mgba-emu/mgba development by creating an account on GitHub.

  6. Tutorial completo e atualizado (2024) de instalação e configuração do mGBA, o melhor emulador de Game Boy Advance de todos os tempos! Aprenda comigo a configurar 100% o emulador para obter o...

    • 12 min
    • 42K
    • Drey no Play
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