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  1. 3 de ago. de 2024 · Reduced unnecessary worker thread synchronization around resource readbacks for both D3D11 and D3D9. This can significantly increase CPU-bound performance in games like Assassin's Creed: Origins and other titles built on the same engine, with smaller improvements seen in Elex II, God of War, GTA IV and others.

  2. DXVK Native is a version of DXVK which allows it to be used natively without Wine. This is primarily useful for game and application ports to either avoid having to write another rendering backend, or to help with port bringup during development.

  3. A tool to semi-automatically install DXVK and launch options for GTA IV. It checks your hardware, Vulkan capabilities, mods, and ZolikaPatch compatibility.

  4. 15 de jun. de 2022 · Download and install DXVK, a mod that improves performance and stability for GTA IV and EFLC on Vulkan. Learn how to configure commandline and dxvk.conf files, check VRAM and Vulkan API compatibility, and use Rivatuner for better FPS.

  5. 17 de fev. de 2021 · Link da última versão no Github. Baixe o arquivo .tar.gz, se não abrir no seu software de compactação, baixe 7zip. Como usar: Para o Wine, siga as instruções na página oficial. Para jogos, direto no Windows, simplesmente extraia o arquivo .dll necessário para a pasta onde está localizado o arquivo .exe do jogo.

  6. 2 de jan. de 2024 · Features. Automatically installing the best version of DXVK supported by your hardware by checking it's Vulkan capabilities. Automatically sets up your launch options, including monitor details and VRAM (VRAM not available for versions older than 1.0.8.0; have to paste options manually on 1.2)

  7. 3 de jan. de 2024 · Download DXVK, a Vulkan wrapper that improves GTA IV performance and compatibility, and a shader cache that reduces stuttering. Learn how to install, configure, and use DXVK and shader cache for GTA IV.