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UnrealScript (often abbreviated to UScript) was Unreal Engine's native scripting language used for authoring game code and gameplay events before the release of Unreal Engine 4. The language was designed for simple, high-level game programming.
- 5.3
- Tim Sweeney
Unreal Engine é um motor de jogo desenvolvido pela Epic Games, usado pela primeira vez em 1998 no jogo de tiro em primeira pessoa Unreal, ele tem sido a base de muitos jogos desde então. Embora usado inicialmente para jogos de tiro em primeira pessoa, ele tem sido usado com sucesso em uma grande variedade de gêneros de jogos.
- 5.1 (15 de novembro de 2022; há 10 meses)
- Multiplataforma
UnrealScript. UnrealScript is the programming language for Unreal Engine 3. Because it was designed with games in mind, it contains certain built-in features, such as states and timers, that make implementing gameplay much easier. UnrealScript is compiled, but it is not part of the main executable.
The major programming concepts which UnrealScript derives from Java are: a pointerless environment with automatic garbage collection; a simple single-inheritance class graph; strong compile-time type checking; a safe client-side execution "sandbox"; and the familiar look and feel of C/C++/Java code.
UnrealScript is an object-orientated programming (OOP) language created by Epic Games for scripting in-game content for the UnrealEngine. In some ways it looks and acts like Sun's Java (tm) language. The core of the unreal engine does not run in UnrealScript, but parts of game events do.
UnrealScript (often abbreviated to UScript) is Unreal Engine's native scripting language used for authoring game code and gameplay events before the release of Unreal Engine 4. The language was designed for simple, high-level game programming. The UnrealScript interpreter was programmed by Tim...
UnrealScript is the Unreal Engine's scripting language. It is a staticly/strongly-typed, object-oriented and event-driven programming language very similar to Java and C++, with some influences from Visual Basic. If you want to learn UnrealScript, you should make yourself familiar with the fundamental concepts of object-oriented programming.