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Unreal Engine (UE) is a series of 3D computer graphics game engines developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television ...
- 5.3
- Tim Sweeney
Unreal Engine 1 Lançado em 1998, seu primeiro jogo foi Unreal , continha renderização , detecção de colisão , inteligência artificial , sistema de redes e sistema de arquivo. Usava a Glide API ao invés de OpenGL , continha uma linguagem de script que ajudou a sua popularização, também incluía um sistema de cliente-servidor .
- 5.1 (15 de novembro de 2022; há 10 meses)
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The Unreal Engine 1 is the first generation of the Unreal Engine game engine family. Making its debut in 1998, the first generation Unreal Engine integrated rendering, collision detection, AI, visibility, networking and file system management into one complete engine.
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Unreal. (1998 video game) Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002.
Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license. Publishing rights for the series have changed hands several times.
- Unreal, May 22, 1998
- Unreal Tournament 3, November 19, 2007
23 de fev. de 2010 · History of the Unreal Engine. The Epic evolution of gaming's most influential engine, from Gears of War to Mass Effect 2. By Mike Thomsen. Updated: Jun 14, 2012 9:03 pm. Posted: Feb 23, 2010...
Unreal Engine é um motor de jogo desenvolvido pela Epic Games, usado pela primeira vez em 1998 no jogo de tiro em primeira pessoa Unreal, ele tem sido a base de muitos jogos desde então. Embora usado inicialmente para jogos de tiro em primeira pessoa, ele tem sido usado com sucesso em uma grande variedade de gêneros de jogos.