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  1. www.david.lidavid.li

    Explore a variety of interactive digital experiences, including simulations and character animations on david.li.

  2. Real-time particle-based 3D fluid simulation and rendering using WebGL.

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  4. Real-time particle-based 3D fluid simulation and rendering using WebGL.Simulation is a GPU implementation of the PIC/FLIP method.Rendering uses spherical ambient occlusion volumes. Built with: Particles, WebGL.

  5. 12 de jun. de 2016 · 746. 367K views 8 years ago. Live version: http://david.li/fluid Real-time particle-based 3D fluid simulation and rendering using WebGL. Simulation is a GPU implementation of the PIC/FLIP...

    • 2 min
    • 369,8K
    • daviddotli
  6. Real-time particle-based 3D fluid simulation and rendering in WebGL. http://david.li/fluid . Fluid simulation is a GPU implementation of the PIC/FLIP method (with various additions). Particle rendering uses spherical ambient occlusion volumes.

  7. Ocean wave simulation in WebGL with a CSS 3D + Canvas UI. Built with: 3D, WebGL. Privacy & Terms. Submitting... Saving... Since 2009, coders have created thousands of amazing experiments using Chrome, Android, AI, WebVR, AR and more. We're showcasing projects here, along with helpful tools and resources, to inspire others to create new experiments.