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    relacionado a: The Game Design Reader: A Rules of Play Anthology

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  1. 23 de nov. de 2005 · A collection of essays on games, game design, and game culture, edited by Katie Salen Tekinbaş and Eric Zimmerman. Explore the history, theory, and practice of games from various perspectives and genres.

  2. 13 de out. de 2021 · The game design reader : a Rules of play anthology. Publication date. 2006. Topics. Computer games -- Programming, Computer games -- Design, Video games -- Design. Publisher. Cambridge, Mass. : MIT Press. Collection. internetarchivebooks; inlibrary; printdisabled.

  3. 23 de nov. de 2005 · Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and...

    • illustrated
    • MIT Press, 2005
    • Katie Salen Tekinbas, Eric Zimmerman
  4. What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives.

    • (22)
  5. 23 de nov. de 2005 · What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives.

    • (25)
    • The MIT Press
    • $70
  6. 23 de nov. de 2005 · What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives.

  7. What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives.