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  1. The compact size of video game consoles allows them to be easily used in a variety of locations, making them portable. Video game consoles may use one or more data storage devices, such as hard disk drives, optical discs, and memory cards for downloaded content. A home video game console requires a computer monitor or television set as an ...

  2. The Japanese video game market was still a growing "wide open" market for video game consoles in 1983. Japan had a relatively small console market, where only 300,000 consoles had been sold up until 1983, compared to the millions that had been sold in the United States up until then.

  3. Boas-vindas; Ajuda; Páginas de testes públicas; Portal comunitário; Mudanças recentes; Manutenção; Criar página; Páginas novas; Contato; Donativos

  4. To play paddle games on the 2600, a Y-connector could be used to connect a joystick and paddles to the controller jack at the same time, rather than physically swapping controllers. [7] The Gemini was more compact than the large faux- woodgrain or gloss black-trimmed consoles sold by Atari at the time.

  5. The video game console industry nonetheless continued to thrive alongside home computers, due to the advantages of much lower prices, easier portability, circuitry specifically dedicated towards video games, the ability to be played on a television set (which PCs of the time could not do in most cases), and intensive first party software support from manufacturers who were essentially banking ...

  6. The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony's PlayStation 3 on November 17, 2006, and Nintendo's Wii on November 19, 2006. Each new console introduced new technologies.

  7. A size comparison of the (top to bottom) Wii (2006), GameCube (2001), Nintendo 64 (1996), North American SNES (1991) and the NES outside of Japan (1985) The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles.