Yahoo Search Busca da Web

Resultado da Busca

  1. UnrealScript (often abbreviated to UScript) was Unreal Engine's native scripting language used for authoring game code and gameplay events before the release of Unreal Engine 4. The language was designed for simple, high-level game programming.

  2. Unreal Engine 1. Lançado em 1998, seu primeiro jogo foi Unreal, continha renderização, detecção de colisão, inteligência artificial, sistema de redes e sistema de arquivo. Usava a Glide API ao invés de OpenGL, continha uma linguagem de script que ajudou a sua popularização, também incluía um sistema de cliente-servidor .

  3. UnrealScript is the programming language for Unreal Engine 3. Because it was designed with games in mind, it contains certain built-in features, such as states and timers, that make implementing gameplay much easier. UnrealScript is compiled, but it is not part of the main executable.

  4. UnrealScript is an object-orientated programming (OOP) language created by Epic Games for scripting in-game content for the UnrealEngine. In some ways it looks and acts like Sun's Java (tm) language. The core of the unreal engine does not run in UnrealScript, but parts of game events do.

  5. UnrealScript (often abbreviated to UScript) is Unreal Engine's native scripting language used for authoring game code and gameplay events before the release of Unreal Engine 4. The language was designed for simple, high-level game programming.

  6. UnrealScript was created to provide the development team and the third-party Unreal developers with a powerful, built-in programming language that maps naturally onto the needs and nuances of game programming. The major design goals of UnrealScript are:

  7. 29 de jun. de 2010 · UnrealScript is the Unreal Engine's scripting language. It is a staticly / strongly-typed , object-oriented and event-driven programming language very similar to Java and C++ , with some influences from Visual Basic .