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  1. In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America).

  2. Sega saw their greatest success in the video game console market with the Genesis, their fourth generation console; however, it was ultimately outsold by the Super Nintendo Entertainment System. The fourth generation of consoles, also known as the "16-bit generation", further advanced core console technology with 16-bit processors, improving the available graphics and audio capabilities of games.

  3. Na história dos consoles de videogame, a quarta geração (também conhecida com a era dos 16-bits) compreende os consoles lançados entre os anos de 1987 e 1996, dentre os quais destacam-se o Mega Drive, o Neo Geo e o Super Nintendo.

  4. Fourth generation of video game consolesvideo game consoles and handheld game consoles generally introduced from 1987 to 2003. The predominant 16-bit era console systems were the Super Nintendo Entertainment System (SNES) and Sega Genesis .

  5. The fourth generation of video game consoles began on October 30, 1987. The fourth generation (also called the 16-bit generation) began with the release of Nippon Electric Company 's (NEC) PC Engine. Although NEC released the first fourth-generation console, this generation was dominated by Nintendo and Sega.

  6. The fourth generation of consoles, also known as the "16-bit generation", further advanced core console technology with 16-bit processors, improving the available graphics and audio capabilities of games.

  7. In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine.