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  1. Friday Night Funkin' - Psych Engine. Engine originally used on Mind Games Mod, intended to be a fix for the vanilla version's many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie coders.

  2. Source code improvements. Nearly full overhaul on how the Source code works and how it was organized; Stages have been moved outside of PlayState (They can still be coded inside it the same way as before though) New Options. New Experimental Option: GPU Caching (originally by Raltyro) Options shortcut on Pause Menu; Controls Menu rework

  3. A Developer-friendly FNF Engine... A Friday Night Funkin' (FNF) Mod in the Executables category, submitted by Shadow Mario.

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  4. Friday Night Funkin' - Psych Engine. Engine originally used on Mind Games Mod, intended to be a fix for the vanilla version's many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie coders.

  5. How to compile/build Psych Engine Source Code - A Tutorial for Friday Night Funkin'.

  6. A Friday Night Funkin' (FNF) Tutorial in the Coding category, submitted by MagnumPL.

  7. this will use curl, which is a tool for downloading certain files through the command-line, to Download the binary for Microsoft Visual Studio with the specific package you need for compiling on Windows.