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  1. Build logic into your experiences with Roblox Engine APIs. This API Reference documents all of the classes, data types, enumerations, functions, events, callbacks, and properties that you can use when creating on Roblox.

    • Classes

      Classes represent core objects and services in the Roblox...

    • Data Types

      Data Types are types unique to the Roblox engine. They can...

    • Enums

      Enums are groups of constants that define preset values that...

    • Libraries

      Libraries are groups of functions that you can use to...

    • Scripts

      Scripts. Script objects are pieces of Luau code that can...

    • Script Editor

      The Script Editor in Studio is the primary tool for...

  2. Scripts. Script objects are pieces of Luau code that can modify object behaviors and implement the overall logic of your experience. They can run on the client or server, depending on the functionality you're building.

  3. Para ver a página em inglês, clique aqui. Construa lógica em suas experiências com as APIs do Roblox Engine. Esta Referência de API documenta todas as Classes, tipos de dados, enumerações, funções, eventos, chamadas de volta e propriedades que você pode usar ao criar no Roblox.

    • Accessing The Roblox Web API
    • Libraries
    • Finding Endpoints
    • Understanding Documentation
    • Getting Started
    • Handling Errors
    • Authentication
    • X-Csrf-Token
    • Final Steps

    The Roblox API is extremely powerful - it can be used to create anything from group ranking bots to game statistics websites. As a developer, there are two main ways you’ll want to access the Roblox API: sending the requests yourself or using one of the multiple wrappers for your favorite programming language. In this tutorial, I’ll go over both of...

    If you don’t feel like sending the requests yourself, multiple “wrapper libraries” exist that allow you to stop handling the boilerplate Roblox API code and start writing code that does what you want it to do in less time. These libraries have their own tutorials - feel free to use those rather than this one if you don’t want to deal with sending t...

    The first thing you’ll need to know when accessing the API is what endpoint you’ll need to do something. Try to stay away from endpoints on api.roblox.com or www.roblox.com- there are almost always better alternatives in subdomains. You should also keep track of the official list of deprecated web endpointsfor updates on when endpoints are disabled...

    Each documentation page contains a list of public endpoints available on that domain and lots of information about how to use them. Documentation for a single endpoint will look something like this: The text in top left hand corner and the background color differ depending on the method of the request, most often GET or POST. The Example Value cont...

    At this point, you’re ready to use most of the endpoints that take in GET requests on these domains, as they won’t require authentication, like users.roblox.com/v1/users/userId. This endpoint returns response data that looks like this. You’ll probably use this endpoint along with other endpoints on users.roblox.comquite a lot, as they are extremely...

    Here’s an example of an error returned from the users.roblox.com/v1/users/userIdendpoint: As you can see, it’s an errors list containing objects with a code, message, and userFacingMessage. The code is an identifier used for an error on an endpoint. The message is information about the error intended for the developer, and the userFacingMessage is ...

    We can only do so much without authenticating, though. Authenticating will allow us to send API requests as a logged-in user, which will allow you to write bots that can modify content on the Roblox platform (for example, ranking a user in a group). To do this, we need to get our .ROBLOSECURITY cookie. The .ROBLOSECURITY cookie is a session token, ...

    At this point, we’re now authenticated - but there’s one thing missing. If we try to send a POST request, you’ll notice that the request still fails. This code will output the following: The 403 Forbiddenstatus code is returned when the client is not permitted access to the resource despite providing authentication such as insufficient permissions ...

    At this point, you’re ready to roam free and send requests to the API yourself. I hope you found this tutorial informative, and if you have any more questions or have anything I should add, please reply to this post or send me a direct message.

  4. Studio fornece acesso total às Roblox Engine APIs através de um editor de script com modernas conveniências, como preenchimento automático e destaque de código. O desenvolvimento debugging e a criação de perfis permitem detectar erros e ajustar o desempenho, para que suas experiências sejam executadas da melhor maneira em todos os ...

  5. The Script Editor in Studio is the primary tool for scripting on Roblox. It's a self-improving environment that can help you write high-impact code, shorten your development time, and iterate on your experiences.

  6. 413 Change Tags of Studio from [Service, NotReplicated] to [NotCreatable, Service, NotReplicated] 412 Remove Show Roblox Plugin GUI Service in Explorer. 392 Add Skip Closing Brackets and Quotes. 392 Change Category of Enable Autocomplete from Advanced to Script Editor. 392 Add Auto Closing Quotes.