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  1. adventures with anxiety – an interactive story about anxiety, where you are the anxiety. explorable explanations – a hub for learning through play. the evolution of trust – an interactive guide to the game theory of why & how we trust each other. we become what we behold – a game about news cycles, vicious cycles, infinite cycles.

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  2. Nicky Case 4.5 1,879,847 votes. We Become What We Behold is a point-and-click game created by Nicky Case. In this unique 5-minute game, the player captures the news with their camera. Choosing what to include in and what to exclude out of the frame shapes the rest of the story of the Squares and Circles.

  3. Adventure. ». Point and Click. Wiki pages: Fandom. We become what we behold is a silly 5-minute point and click game about news cycles, vicious cycles, and infinite cycles. Capture moments with your camera and see how the squares and circles react!

  4. Support This Game. WE BECOME WHAT WE BEHOLD. a game about news cycles, vicious cycles, infinite cycles. This silly game was created by me, Nicky Case, in two months! Here's my wobsite, my tweeter, and if you'd like to. buy me a pumpkin spice latte, my patreon. Thank you so much for playing! <3.

    • (4,8K)
  5. We Become What We Behold is a point and click game developed and published by Nicky Case. It was released on the web on November 15, 2016. It is a game about news cycles, vicious cycles, infinite cycles. On July 9, 2019, the game received an unofficial Steam port made by Mismatch Studio, though...

  6. We Become What We Behold. Nós nos tornamos o que contemplamos é um jogo de apontar e clicar criado por Nicky Case. Neste jogo único de 5 minutos, o jogador captura as notícias com sua câmera. Escolher o que incluir e o que excluir do quadro molda o restante da história dos quadrados e círculos.

  7. We Become What We Behold is a point-and-click game that Nicky Case has created. In this unique game, players take on the role of a news photographer and decide what to capture with their camera. Your choices of what to include in the frame and what to exclude shape the story of the Squares and Circles.