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  1. Meg is an aspiring adventurer who describes herself as the player's biggest fan. Meg can be found in the player's player-owned port in the south-west corner. Once a week, resetting on Wednesday at approximately 00:00 UTC, Meg will ask the player for advice on how to deal with three situations that she is expecting on her adventures.

    • Meg

      NPCs de missões. Projeto de Obra Portuária. Magatha...

    • Lobsters

      A lobster is a type of shellfish that players can eat,...

    • Run, Escape

      Run, Escape! is a music track unlocked during Kindred...

    • Megan

      Megan is a woman who lives at the house west of the...

  2. NPCs de missões. Projeto de Obra Portuária. Magatha Chistine, conhecida popularmente apenas como Meg, é uma aspirante a aventureiro que pode ser encontrada no canto sudeste de seu Projeto de Obra Portuária.

  3. Mantenha-se focada e prepare-se para perder alguns. Vista roupas brancas para se disfarçar. Fique no sentido do vento, para que eles não possam sentir seu cheiro. Lance feitiços Terraio nas tocas. Block up all the exits with snow. Use fumaça para forçá-los a sair.

    Pergunta
    Habilidade
    Resposta
    Classificação
    Um amigo meu me contou sobre uma espécie ...
    Caça
    Eles provavelmente usam o som para ...
    Excelente
    Um amigo meu me contou sobre uma espécie ...
    Caça
    Dance na terra para atraí-los.
    Excelente
    Um amigo meu me contou sobre uma espécie ...
    Caça
    Use kebbits como isca.
    Bom
    Um amigo meu me contou sobre uma espécie ...
    Caça
    Acho que seu amigo está zombando de você, ...
    Bom
  4. Magatha Chistine, conhecida popularmente apenas como Meg, é uma aspirante a aventureiro que pode ser encontrada no canto sudeste de seu Projeto de Obra Portuária. Uma vez por semana (a semana é reiniciada toda quarta-feira ás aproximadamente 22:00 horas), a Meg ira te pedir conselhos sobre como...

    • Getting Started
    • The Port
    • The Ship
    • Captains and Crew
    • Voyages
    • Regions
    • Random Events
    • Rewards
    • Maximum Caps
    • Achievements

    Level requirements

    There is no requirement to enter the player-owned port. Answering Meg's questions weekly also has no level requirement and thus is available to all members. But to make progress in the minigame and to send ships on journeys, the player is required to have level 90 in at least one of the following skills (boosts do notwork): More content is unlocked for each of the requirements met. In addition to the skill requirements to play the minigame, several other requirements have to be met to fully b...

    Tutorial

    If the player meets the level requirements to play the minigame, upon entering the port, they will see a cutscene followed by a brief, interactive tutorial, where they meet their first adventurer and John Strum and Duncan teach the basics. Playing through the tutorial is recommended because it teaches the mechanics of hiring crew, equipping ships, sending them out on voyages, upgrading the port, and collecting rewards. At the end of the tutorial, the player receives a Captain's log, which the...

    Gameplay

    Player-owned port is a management-based minigame in which the player manages a port, sending out ships to complete voyages to the Wushanko Isles, commonly known in the West as the Eastern Lands. Each voyage will have Adversity in one or more of the following stats: Morale, Combat, and Seafaring. Next to each Adversity affecting the success of the chosen voyage, a green indicator bar shows the percentage of that Adversity that the player has overcome. Players choose a captain, crew members, an...

    Interfaces

    The port interfaces can be seen at the top of the screen while at the port. The resources drop-down menu shows the player's stock of resources and trade goods. Using the central interface, players can view their voyages, view and hire crew, set up their ships, upgrade buildings, and see how far they've advanced with the map. Once the Skull region has been unlocked, the player may also set the port's focus for obtaining scroll pieces and influencing the destination of standard voyages. The Vis...

    Buildings

    Buildings and decorations can be built or upgraded to offer bonuses to different areas of the port's operations. The view will change while scrolling through each building or decoration. 1. Bar: Upgrading the Bar increases the chances of attracting adventurers and attracting better captains. 2. Office: Upgrading the Office unlocks additional ship slots. 3. Workshop: Upgrading the Workshop unlocks the ability to make reward items. The Hookmust be unlocked before the Workshop can be upgraded. U...

    NPCs

    1. John Strum, The Partner, is the former portmaster 2. Duncan, The Navigator, helps with the management of the port 3. Surula, The Barmaid, sells beer and "gossips" (gives a high level bonus voyage) every Thursday 4. Felix, The Black Marketeer, sells resources to the player for gold coins 5. Meg, The Adventurer, seeks the player's advice 6. Seasinger Umi, a siren training to become a seasinger 7. The Trader, trades excess resources for trade goods. 8. The adventurers - 12 people who stand a...

    Ship name

    The player may customise each ship's name by bringing up the Ship Name Creatorinterface by clicking on the pencil icon next to that ship's icon. This can be done whether the ship is in port or at sea, and can be done for each ship slot regardless of whether it has been unlocked (viewable in Captain's Log). Each name has three parts that can be changed individually, either manually or randomly. The list of available names and the interface by which changes are made and applied are shown on the...

    Upgrades

    Once unlocked, ships are already built for the player. Using resources, players can upgrade their ships using five customisable hotspots: 1. Rams/Figureheads (bonus to Combat or Morale) 2. Deck Items 1 (bonus to Combat, Morale, or Seafaring) 3. Deck Items 2 (bonus to Combat, Morale, or Seafaring) 4. Rudders (bonus to Speed) 5. Hulls (bonuses to Combat, Morale, Seafaring, and Speed) Clicking on a hotspot shows the player a list of possible upgrades for that spot. The currently equipped upgrade...

    A player recruits captains and crew through the Crew Rosterinterface. This is also where the player may get the most detail about individual captains or crew members. A player may have a maximum of 5 captains and 25 crew members at any given time. Captains and crew members are assigned to ships through the Shipyardinterface by clicking on the plus ...

    After equipping and crewing a ship, players send it out into the Eastern seas to attempt to complete a voyage. The length of a voyage varies depending on the distance travelled, difficulty of the voyage, and the combined speed statistics of the ship and crew. The estimated time of arrival (ETA) for each ship on a voyage can be seen by clicking on t...

    Players begin with only The Arc unlocked. Progress toward unlocking additional regions (The Skull, The Hook, The Scythe, The Bowl, The Pincers, The Loop, and The Shield) is made as their ships undertake voyages, logging more distance travelled. Distance is travelled and progress is made regardless of the success or failure of a voyage. The Captain'...

    Whenever a ship returns from a voyage, there is a chance that the player will receive a random event. A pop-up message in the chat box will alert the player, who will then be able to play a short minigame to earn rewards which can be used in the port. Rewards include special effects that can be applied to voyages, extra voyage or crew rerolls, and ...

    Rewards from the player-owned port are available to players with high levels in the appropriate skills. Rewards include experience in Fishing, Herblore, Prayer, Runecrafting, Slayer, and Thieving, provided the player has at least level 90. Players with level 90 in Crafting, Runecrafting, or Smithing can earn the ability to make the second best non-...

    Chimes have a daily soft capof 200,000, resetting back to 200,000 at each reset if the player has excess.
    Other resources have a hard cap of 999,999.
    Trade goods each have a hard cap of 250.
  5. This page contains dialogue related to Meg. The content below is copied verbatim from RuneScape and thus copyrighted by Jagex. This transcript involves dialogue with Meg and the player.

  6. Every week you can answer three questions Meg has to help her on her adventures; and after the week is over(reset on Wednesdays) Meg will give you a portion of her adventuring rewards. Depending on what you advise her, your rewards can be greater for good advise, and not so great for poor advise.