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  1. 25 de abr. de 2024 · Be the first to experience Persona 5 The Phantom X! In this video I go over how to build joker the first limited CURSE dps in P5X! This way you can make joker have the best build you'd...

    • 21 min
    • 2,4K
    • Bladecifer
  2. While Isis is active it still has a chance of causing instant death on Joker. Is there any form of crowd control, or easy way to kill it in one shot to prevent this happening? No, it doesn't....

    • (98)
    • PS3, PS4
  3. Curse Amp: Automatically strengthens the power of Curse-based attacks. Concentrate: Increases the power of the next magic attack used by 2.5 times its normal power. Demonic Decree: Halves the health of one foe.

    • Overview
    • Appearances
    • Design
    • Personality
    • Profile
    • Development
    • Etymology
    • Trivia

    "...You are held captive. A prisoner of fate to a future that has been sealed in advance. This is truly an unjust game... Your chances of winning are almost none. But if my voice is reaching you, there may yet be a possibility open to you... ...I beg you. Please overcome this game... and save the world... The key to victory lies within the memories of your bonds—the truth that you and your friends grasped. It all began that day... when the game was started half a year ago... For the sake of your world's future... as well as your own... you must remember..."

    —Lavenza to the protagonist,

    The protagonist of Persona 5, canonically named Ren Amamiya (which appeared in several spin-off media before becoming his default name in the 2022 re-release of Persona 5 Royal), is a second-year transfer student at Shujin Academy, being placed there to continue his academics due to his ongoing probation resulting from being falsely framed for assault.

    At the beginning of the game, he has sacrificed himself for the sake of protecting another person, having lost all power or influence in the world as a consequence. However, beneath his quiet demeanor is a strong-willed Wild Card leading the Phantom Thieves and capable of exploiting the Metaverse to affect reality. To his teammates, his code name is Joker, and to the residents of the Velvet Room he is known as the Trickster. The protagonist is the leader of the rebellious Phantom Thieves of Hearts, a group which aims to change society by touching the hearts of people and performing illegal heists.

    •Persona 5 / Royal: Protagonist (Defaults to Ren Amamiya in the 2022 release)

    •Persona 5 (Manga): Protagonist as Akira Kurusu

    •Persona 5: Mementos Mission: Protagonist as Ren Amamiya

    •Persona 5 Dengeki Comic Anthology: Protagonist

    •Persona 5 Comic à La Carte: Protagonist

    •••Persona 5 The Animation The Day Breakers: Ren Amamiya

    Civilian

    Ren Amamiya appears as a tall young man of slim to athletic build. He has a pale complexion with unkempt, wavy black hair that falls over his eyes. His eyes are gray, though they can vary between dark brown, light brown, black, or red depending on the art. He has long eyelashes. Despite his messy hair and slouched posture, he wears all of his clothes primly and properly. For most of his civilian outfits, he also wears a set of large black glasses. The glasses are later revealed to be for aesthetic purposes and to help him maintain an unassuming image, as he did not need them before nor after his probation. However, when his glasses are removed, his eyes are revealed to be sharp and give off an intense gaze. In Persona 5 Royal, Morgana outright confirms that Ren wears fake glasses when he tries to interact with a store called "two windows" in Kichijoji. In Royal's true ending (bar the very end of the post-credits scene) and during the events Persona 5 Strikers, Ren still wears them. His default outfit is his winter school uniform, which consists of a red-buttoned black blazer with Shujin's emblem on the pocket, a white turtleneck shirt with chevron detailing on the collar and slim black pants with a red plaid pattern. It is shown in Episode 5 of Persona 5 The Animation that he wears black suspenders under his blazer. His uniform is worn with black, laced dress boots. During the summer, he wears the school regulation white polo shirt, albeit untucked and sans the suspenders. On his days off during the winter, he wears an unbuttoned black blazer with brown buttons over an off-white sweater with a black V-neck collar, dark blue jeans and brown boots. After his "death," he temporarily swaps his sweater for a light gray zip-up hoodie as a disguise. During the summer, he wears an open white button-up shirt with the sleeves rolled up over a black short-sleeved T-shirt, blue jeans and brown derbies. His loungewear consists of a black long-sleeved shirt and olive sleep pants. During Persona 5 Royal's third semester, on his days off and during the night he wears a black turtleneck sweater, a charcoal gray mac coat, dark blue jeans and light brown oxfords. On school days, he wears a black duffel coat with red accents and Shujin's logo emblazoned on the front and a thick blue scarf. During visits to the Velvet Room, he wears a black and white prisoner uniform. In his flashback, he is wearing a black and white baseball shirt with the numbers "1797" over the front, gray jeans and black, laced shoes.

    Phantom Thief

    As Joker, his outfit consists of a black ankle-length tailcoat, a high-necked waistcoat with gold accents, cinched black pants, brown-black winklepickers boots with taller heels and a pair of red gloves. Over his eyes is a white, birdlike domino mask with black designs around the eyes reminiscent of full eyeliner and sharp lashes. His expression and demeanor are also markedly different and there's a strong air of confidence to him compared to his usual self.

    Dancing in Starlight

    In Persona 5: Dancing in Starlight, Ren wears the Shujin Academy uniform, though he replaces the turtleneck with a black shirt with a zero on the front with "DANCE" written on it. His jacket is left open and he wears red gloves and high-tops with black laces. A red rag is also found hanging out from his right pants pocket. Around his neck are black and red headphones.

    "Yes. Before that happens, we will take this country!"

    —The protagonist to the world,

    As per tradition of the Megami Tensei franchise, he is a silent protagonist, whose personality is based on the player's actions and decisions. However, he appears to have more established traits than any of the previous protagonists. His dialogue options range from somewhat indifferent to outright cheeky. The game allows for quite a number of playful, snarky or audacious answers, including teasing his friends. He also taunts his enemies like the famed Arsène Lupin. In the prologue scene, he remains cocky and confident even when his life is in danger. He also has a flair for showing off and making dramatic decisions, such as exiting by jumping through the stained glass windows of the Casino, much to the amazement (and mild annoyance) of the other Phantom Thieves. This is even reflected in gameplay, as when he is turned into a mouse, he makes a flamboyant hop after escaping a battle.

    The protagonist's primary means of characterization comes from remarks and comments from the Confidants he's spent time with: Munehisa Iwai says if everyone in the world held the same code of honor as the protagonist, guns would be obsolete. Sadayo Kawakami notes that, by opposing Suguru Kamoshida, he has a strong sense of justice despite his bad reputation. Shinya Oda states that he made him realize "To be cool, you have to live life in your own way." and that's the type of person he's striving to become. Hifumi Togo notes, while playing shogi with him, that she senses he has a "gambler's spirit." Sojiro Sakura says the protagonist has an assertive nature, to which the rest of the thieves agree. During the climax of the Niijima Palace heist, Ryuji Sakamoto states that despite being quiet, once he has made up his mind, he won't take no for an answer. Goro Akechi says although the protagonist is quiet, he possesses the courage and determination to take action, has a free heart despite his social standing and how others view him, is not bound by his past selves and human relations, and that he never stops choosing his own path.

    "Still, this is a surprise... The state of this room reflects the state of your own heart. To think a prison would appear as such. You truly are a "prisoner" of fate."

    —The Warden talking about the protagonist and the Velvet Room,

    Persona 5

    "But... you're confined in reality now, even after you escaped the prison within your heart... What an ironic turn of events because you wished for the fortune of others over your own well-being. Still... it will do. You chose the correct path with your own volition. You did not compromise your beliefs for personal gain to the very end. The last arcana you have taken hold of is "The World." It is the willpower to stand up in this world on your own feet, unswayed by no one. That will become the basis of hope toward a future with your teammates who share the same belief. Now that you've gained that power, you are no longer an existence that wanders alone..." —Lavenza giving the World Arcana to the protagonist, The protagonist is a second-year high school student who transfers to Shujin Academy in Tokyo, after a false assault charge issued by a high-profile politician, which caused him to end up with a one-year probation sentence. Prior to the incident, it is stated that he lived in a rural area. He lives in a coffee shop called Café Leblanc, located in Yongen-Jaya and owned by Sojiro Sakura, an acquaintance of his parents during his probation. However, on his way to his new school, he discovers the existence of the Metaverse and becomes the leader of the Phantom Thieves of Hearts, a group whose purpose is to steal the hearts of corrupt adults in order to reform society. Initially, the group he founded was only to put an end to Suguru Kamoshida's vicious and predatory abuses against the school's students. The initial members consisted of Ryuji Sakamoto and Ann Takamaki, who were victims of Kamoshida, as well as Morgana, a mysterious cat-like creature who wants to discover his origins and restore his true form. However, due to reencountering the corrupt politician who forced him into probation while celebrating the end of Kamoshida's tyranny, he officially founded the group in earnest. The members who later joined him include: Yusuke Kitagawa, Makoto Niijima, Futaba Sakura, Haru Okumura, and Goro Akechi.

    Persona 5 Royal

    "It's been quite some time. We have finally succeeded in reaching you. You have been imprisoned once more...This time, not by the God of Control, but a different entity... One who's bound you through your future. However, you held fast to your free will and believed in your bonds, allowing your friends to regain their own realities. You are on the verge of grasping a potential reality once more. Our meeting again now, within this place, is proof enough." —Lavenza to the protagonist, The protagonist's role in the game remains relatively the same as in Persona 5. On April 12, he meets a new first-year student on the train to school who later introduces herself as Kasumi Yoshizawa. She receives the power of Persona before Okumura's death when they accidentally enter an unknown Palace and see a cognition of her dead sister. A counselor named Takuto Maruki is also hired to help the students of Shujin Academy after their experiences surrounding Kamoshida's abuse, while also gathering data for his research, and using the protagonist as a sounding board for his ideas. The protagonist forges a bond with him, teaching him the basics of the collective unconscious so he could use the knowledge to relieve people of their suffering.

    Persona 5 The Animation The Day Breakers

    "I am thou, Thou art I. You frauds who are in over your heads... Allow me to show you. How you pale in comparison to us thieves! Go! Arsène!" —The protagonist and Arsène to Kazuya Makigami's Shadow, The protagonist is shown spacing off during class before he is hit with a piece of chalk by the teacher. Afterward, he receives a message from Ryuji, who asks him if they want to meet up at the usual place. Later, Ryuji complains about the recent activity regarding the group of burglars who break into restaurants with lax security. Yusuke arrives, parting with Naoya Makigami, and informs the group they have a new request on the "Ask-a-Thief" Channel, in which the client of the requests is fearing for his life. The group agrees to take the request, and the protagonist tails Naoya's older brother, Kazuya Makigami. When Kazuya arrives at the park, he asks Morgana to eavesdrop on their conversation, learning that Kazuya is a part of the group of burglars. The next day, the protagonist and his friends begin their task of stealing the target's heart. To completely reform them, they need evidence, thus Ann and Ryuji give two of the crooks false information, saying that a shop in Yongen-Jaya is severely lacking in security, and the owner keeps all of his money in the shop. When the burglars arrive, the protagonist sets off a fake alarm system that causes the crooks to flee, though Kazuya takes with him a warning card, supposedly written by the Phantom Thieves. Later on, the Phantom Thieves of Hearts begin their task to steal the target's heart, entering the Palace. There, they encounter their target; Kazuya Makigami. The client was actually his younger brother Naoya, who stated in the request that Kazuya physically abused him regularly in order to relieve stress from being with his group of burglars. In order to prove this, the protagonist set up the botched attempt to rob the café in order to gather evidence that Kazuya was in league with them. However, Kazuya corrects them by stating that he wasn't "with them," but rather the one leading them. Later, Kazuya transforms into Mithras, and attacks the group, summoning Oni and Onmoraki. The protagonist manages to repel and pin down Kazuya by summoning his Persona, Arsène, and then seems to perform a Baton Pass with Yusuke, who proceeds to summon Goemon, followed by Ryuji and Ann. Kazuya seems to relish the fight, saying that he feels de-stressed, and notes how thrilling stealing is. Morgana follows up Ann and destroys the remainder of the minions Kazuya summoned, and the protagonist proceeds to finish Kazuya off, stating that he has "stolen the arrogance in his heart." Afterward, he takes the Treasure; a key that opens up a drawer in his room. Kazuya requests that he give it to his brother, and tell him to take what's inside and burn it and throw it away. As he disappears, the protagonist and his friends then leave the Palace. The protagonist is present as Kazuya and his gang is being arrested, after he openly confessed to a large group of people with an officer present, due to being reformed by the Phantom Thieves. Kazuya notices him as he walks away, and asks who he is. Later, the protagonist reunites with his friends back in the Palace, as they note that their next prey is much larger. Afterward, the protagonist is then shown to be in the Velvet Room. Igor tells him that what he experienced was a possible future, and refers to him as the "prisoner," asking him what his name is.

    The protagonist was designed to be reminiscent of a cat with a hidden side while the protagonist from Persona 4 was designed to be reminiscent of a loyal and sincere dog.

    The protagonist was initially meant to live with Sae Niijima, though the reasons behind this were not stated.

    In Episode 5 of Persona Stalker Club V, it is revealed that originally the protagonist's initial Persona was going to be Mephistopheles, but was later changed to Arsène since it fit better with the overall theme of the game.

    Also revealed in Persona Stalker Club V, the protagonist was initially meant to wear his school uniform in a similar fashion to the protagonist of Persona 3 and the protagonist of Persona 4, in which the jacket is left open.

    The protagonist's code name, Joker, in card games, can act as either the ultimate trump card, the beneficial Wild Card or harmful unmatched card such as in the Old Maid game. Additionally, it is the only card without a suit or a class. The code name was coined by Morgana. (雨宮 蓮): Ren (蓮) means "lotus" and Amamiya (雨宮) means "rain palace." The lotus in Buddhist teachings is symbolic of purity and cleansing.

    Kurusu (来栖 暁): Akira (暁) means "dawn" or "daybreak" (and can have other "brightness"-related meanings depending on the kanji used). Kurusu (来栖) is a surname of toponymic origin ultimately meaning "chestnut grove"; it is superficially composed of the kanji kuru (来) "to come" and su (栖) "nest" or "grove," although the use of the kanji 来 "to come" in the surname is ateji for older 栗 "chestnut" (the latter of which used to have kuru as a viable reading, which is preserved in the surname Kurusu, but now only is pronounced kuri).

    •He is the first protagonist in the Persona series to be a criminal.

    •If one includes the rest of the playable characters, Baofu is the first criminal for conducting telephone tapping.

    •The protagonist's mugshot reads "P508954TS."

    •Unlike other silent protagonists in the franchise, the Persona 5 protagonist is shown speaking in several in-game cutscenes. Likewise, most of the in-game narration consists of his internal monologue, instead of the second person narrator used in the previous games. Despite this, Morgana gives an indirect narration to his thoughts when they're together. He also speaks in Persona 5: The Phantom X, where he isn't the protagonist.

    •The protagonist could be found within the internal files of Persona 4 Arena Ultimax as a scrapped fighter with his old Persona Mephistopheles.

    •At the Sega Festival 2016, the protagonist won second place in a fan poll of "favorite party member," only beaten by Goro Akechi.

  4. 1 de dez. de 2022 · In Persona 5 Royal, ... Persona 5 Royal: 10 Skills Joker Should Always Have Access ... a dedicated fan finally finds a legitimate method for opening the cursed, one-way door in Super Mario 64. 1 ...

    • Ritwik Mitra
    • Writer
  5. Maeigaon: Curse attack that deals heavy damage to all foes. Mamudoon: A curse that has medium chances of instantly killing multiple enemies. Curse Amp: Automatically strengthens the power of Curse-based attacks. Concentrate: Increases the power of the next magic attack used by 2.5 times its normal power. Demonic Decree: Halves the health of one ...

  6. 20 de abr. de 2017 · Guides. Persona 5 Royal guide and walkthrough. Persona 5 guide: Futaba Tomb Palace and Cognitive Wakaba Isshiki boss fight walkthrough. Help Futaba face her trauma in July’s pyramid-themed...