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  1. Conviction is a Paladin Skill in Diablo II. It is fearsome enough to behold the power of a Paladin, let alone a Paladin aglow with the aura of Conviction. This halo of righteousness demonstrates, with force, the grim determination of those who shine within its brilliance. Any who stand against...

  2. 20 de ago. de 2021 · It is fearsome enough to behold the power of a Paladin, let alone a Paladin aglow with the aura of Conviction. This halo of righteousness demonstrates, with force, the grim determination of those who shine within its brilliance.

  3. 13 de abr. de 2021 · Conviction will remove immunities which will allow you or your party members to damage monsters that were previously untouchable with immunities. There is a cap of -150% resistance and you will not be able to remove some monster's immunities in hell level. This aura, when breaking an immunity, will only function at 1/5 effectiveness ...

    • Paladin
    • Offensive Auras
    • 30
    • Active / Passive
  4. Há 5 dias · Access to a max effectiveness conviction Aura breaks every naturally occurring Lightning Immune monster. holybolt makes short work of any Undead Elites you encounter, even if they are Immune to Magic. Your Mercenary helps to clean up packs when you activate your fanaticism Aura.

  5. 27 de set. de 2021 · Required Level: 30. Prerequisites: Might, Thorns, Holy Fire, Holy Freeze, Sanctuary. Synergies: None. Details: This aura lowers the defense and fire, lightning, and cold resistances of monsters, making it ideal to pair with an elemental weapon or skill, such as Vengeance.

  6. 16 de fev. de 2023 · Conviction Aura is known for best breaking Lightning Immune Monsters, leaving them vulnerable to the extremely high damage of the Light Sorceress. Once this item is obtained she can virtually farm any area in the game without concern.

  7. 23 de set. de 2021 · Open in Calculator. Note that you will be investing skill points in either Fanaticism or Conviction. Both have pros and cons and depend on your gear. No skill points are to be allocated to Holy Shock either, as the Aura will be provided by Dream instead. 1 point to all prerequisites. 20 points to Sacrifice — Synergy for Zeal, required.

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