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  1. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.

  2. 18 de mar. de 2023 · You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.

  3. Endymion is a DARK Level 7 Spellcaster Pendulum monster that can destroy cards on the field and place Spell Counters on itself. It can also negate and destroy Spell/Trap Cards and effects, and add Normal Spells to your hand.

  4. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.

  5. Endymion the Mighty Master of Magic. ←8 【Pendulum Effect】 8→ You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the ...

  6. Endymion, o Poderoso Mestre da Magia: Uma vez por turno, quando um Card ou efeito de Magia/Armadilha for ativado (Efeito Rápido): você pod

  7. Alternatively, this card can attempt to destroy "Magical Citadel" for the mandatory destruction, since "Magical Citadel" can prevent its destruction by removing 1 Spell Counter from itself, allowing the card advantage to be maintained.