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  1. Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born September 23, 1966) is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series.

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    • In-Game Appearances
    • Trivia

    Kitase graduated in cinema at the Nihon University College of Art. In 1990, he was hired by Square, even though he didn't have any computer knowledge. His role was that of an "event scripter"; he would direct the characters' expressions and movements, the settings and the timing of music transitions, much like a stage director. Hironobu Sakaguchi, ...

    Yoshinori Kitase appears as a Support Personnel of Akademeia. He shares the character model with Machina Kunagiri. His code name is "Producer".

    Kitase has stated that his favorite game in the series is Final Fantasy VII and his favorite character is Cloud Strife.
    Tetsuya Nomura stated he considers Yoshinori Kitase one of his four "seniors", and an influence on his game direction.
    Kitase has stated his favorite Final Fantasy X scene is the ending. Specifically when Yuna attempts to run into Tidus's arms.
  2. 1 de jan. de 2020 · As a longtime producer and director of Final Fantasy games, Yoshinori Kitase is one of the key minds behind Square Enix’s flagship RPG series. We talked to Kitase about guiding the brand, keeping development ambitions in check, and remaking a classic like Final Fantasy VII.

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  3. Yoshinori Kitase é um produtor e diretor de jogos eletrônicos japonês que trabalha para a Square Enix. Atualmente Kitase é o novo Brand Manager de Final Fantasy, após Shinji Hashimoto anunciar que deixou o cargo durante a transmissão do FINAL FANTASY XIV Digital Fan Festival 2021.

  4. 29 de out. de 2021 · As Final Fantasy VIII Remastered comes to PlayStation Now, the Director of the original game explains. Yoshinori Kitase Director, Square Enix. As someone who worked on the original Final Fantasy VIII as Director, it’s been quite the nostalgia trip to think about the game again – particularly since the PlayStation team asked me to ...

  5. 31 de jan. de 2023 · Yoshinori Kitase: Moving to the PlayStation hardware that was capable of rendering in 3D CG, we had to think about how to evolve the visuals for the next FF game, without being held back by the...