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  1. en.wikipedia.org › wiki › Shawn_LaydenShawn Layden - Wikipedia

    Shawn Layden (born June 25, 1961) is an American businessman and was the chairman of SIE Worldwide Studios. Previously, he served as the president and CEO of Sony Interactive Entertainment America (SIEA) , executive vice president and COO of Sony Network Entertainment International (SNEI).

  2. Shawn Layden (junho de 1961) é um executivo norte-americano que trabalhou para a Sony Interactive Entertainment, ocupando de 2016 a 2019 a posição de presidente da divisão SIE Worldwide Studios. Carreira. Layden se formou em 1983 da Universidade de Notre Dame com um bacharelato de artes em estudos americanos. [1]

  3. BAFTA elege 20 personagens mais icônicos da história dos games. O ex-chefe PlayStation, Shawn Layden, finalmente revelou por que deixou a empresa, quase dois anos após a saída. Em 30 de...

    • Wesley Leblanc
  4. 8 de mar. de 2024 · Shawn Layden, former chairman of Sony Interactive Entertainment's Worldwide Studios, shares his insights on the game industry's tumultuous time. He discusses topics such as AI, blockchain, used games, and the need to control costs and adapt to change.

    • He's also concerned about the unsustainable cost of AAA video game development.
    • The Best PS4 Games (Summer 2020 Update)
    • The Best PS5 Games
    • GeneratedCaptionsTabForHeroSec

    By Wesley L

    Updated: Sep 8, 2021 3:50 pm

    Posted: Sep 4, 2021 5:14 pm

    Former PlayStation boss, Shawn Layden, has finally revealed why he left the company, almost two years after his departure.

    Now, almost two years after his departure, Layden has revealed in an interview with Bloomberg that he left PlayStation to avoid burnout and to put a good pin in his legacy at the company.

    "It's a young person's activity," Layden said. "I felt: This is a good time to put the pin in my legacy."

    "That seemed like a good time to step off on top and allow another generation to take the PlayStation 5 to market,” Layden said.

    Bloomberg asked Layden if his departure had anything to do with current PlayStation boss, Jim Ryan, in light of rumors that the two didn't gel. The publication writes that Layden "wouldn't get into specifics there," but that Layden simply answered, "I think I took my time at the moment I saw best to take it [and] I couldn't be happier."

    Elsewhere in Bloomberg's interview, the publication touches on an hour-long conversation between Layden, who now serves on the advisory board at Streamline Media Group, and Streamline CEO Alexander Fernandez. In that conversation, Layden explained his concern with the rising costs of AAA game development.

    Layden said game development costs seem to double with each generation, citing that the PlayStation 4 titles he helped get out the door each cost at least $100 million.

    "If we can't stop the cost curve from going up, all we can do is try to de-risk it," Layden said. "That puts you in a place where you're incentivized toward sequels." He then went on to predict that PS5 games will end up costing $200 million to make and that prices will only go up from there.

    For more about PlayStation, read what PlayStation had to say when Layden left the company and then read about how the current chip shortage affecting the production of PlayStation 5s "will remain very tight" until at least next September. Check out how you can watch the 2021 PlayStation Showcase after that.

    Shawn Layden left PlayStation in 2019 after 32 years with Sony. He said he wanted to avoid burnout and put a pin in his legacy, and he expressed concern about the rising costs of AAA game development.

  5. 11 de mar. de 2024 · Responsável por guiar a Sony Interactive Entertainment durante a época de lançamento do PlayStation 4, Shawn Layden afirma que exclusivos se tornaram um problema para a indústria de games atual. Em uma entrevista para a VentureBeat, o executivo explicou que considera jogos de grande investimento como um verdadeiro “Calcanhar de ...

  6. Shawn Layden, who worked at Sony for 32 years, says he left PlayStation in 2019 to avoid burnout and put a pin in his legacy. He also expresses concern about the rising costs of AAA game development and the impact on creativity.