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  1. Parent. 2K (2006–2017) Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006.

  2. Irrational Games (conhecida como 2K Boston entre 2007 e 2009) foi uma desenvolvedora de jogos eletrônicos estadunidense fundada em 1997 por três ex-funcionários da Looking Glass Studios: Ken Levine, Jonathan Chey e Robert Fermier. O estúdio foi adquirido pela Take-Two Interactive em 2006.

  3. 24 de fev. de 2014 · Last week Ken Levine announced that Irrational Games as we know it is coming to an end. Most of the team are to be laid off as the studio that gave us System Shock 2, SWAT 4, Freedom Force and...

  4. www.youtube.com › user › IrrationalgamesGhost Story - YouTube

    Self-published studio with a mission to create narrative-driven experiences rooted in immersive world building and gameplay.

  5. How did the studio behind BioShock Infinite go from a 200-person AAA developer to a 15-person indie team? This article explores the challenges, controversies and creative vision of Irrational Games, based on interviews with those who worked there.

  6. Irrational Games foi uma empresa americana fundada por Ken Levine em 1997 e fechada em 2017. Entre seus jogos mais famosos estão BioShock Infinite, BioShock e System Shock 2.

  7. 25 de dez. de 2022 · Irrational Games often pitched itself as a design-led studio, and that it intended to focus first on the mechanisms of the game rather than any storyline element.