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  1. Há 3 dias · May 1, 2024. Resolution. 32×32. Category. Default. Progress. 100%. Although the first release was years ago, the Faithful texture pack is still the most downloaded in the world. In plain language, the first version was for the Minecraft update 1.2.5.

    • (509)
    • 25.8M
    • Faithful Team
    • 32×32
  2. Há 3 dias · Download the rotrBLOCKS texture pack for Minecraft from the file section below. Pick the file that matches your Minecraft edition and version. Launch Minecraft.

    • (201)
    • 1.7M
    • illystray
    • 1024x +3 more
    • texture haven1
    • texture haven2
    • texture haven3
    • texture haven4
  3. Há 6 dias · https://www.sharetextures.com/ - public domain textures, but with some resources limited to patreons https://polyhaven.com/ - CC0 textures and other CC0 assets (previously https://texturehaven.com/ )

  4. Há 4 horas · Here are the things I did/used and changed along the way: First attempt: used all-purpose flour, some dill, water, no kneading, baked in the oven, cut into it immediately. Second attempt: used all-purpose flour, raisins, water, kneaded a little, sprinkled some water on the top of the dough, baked in the oven with a tray of water for steam, cut ...

  5. Há 5 dias · category: Resource / Texture Packs. By Atom44ik. Published on 30 May, 2024. 3.6. Vulkanic Ultimate Pack 16x NEW 2.0.0. Welcome to Vulkanic ULTIMATE RP This is pretty good texture pack that can help you with low fire and fantastic styled items. Vulkanic ULTIMATE PACK gives you better items and ... By Ale Graphics.

  6. My Wii Nand got banned like three years ago when I was playing on dolphin and using a track texture I didn't know was not allowed. That made me stop playing. I recently wanted to play online again but I am still banned it seems like. I tried asking on the about banning wii-homebrew forum two months ago is there anywhere else I can ask?

  7. Há 5 dias · I want to apply some shader effects to a couple of draw calls using raylib, but I haven't found ways of implementing shaders without a texture. I was wondering if I could refactor the function below to work as a Texture2D, and if so, how could I go about doing that?

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