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  1. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.

  2. 18 de mar. de 2023 · You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.

  3. 1 Tuner + 1+ non-Tuner Spellcaster monsters. If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.

  4. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.

  5. Endymion, o Poderoso Mestre da Magia: Uma vez por turno, quando um Card ou efeito de Magia/Armadilha for ativado (Efeito Rápido): você pod

  6. Endymion, the Mighty Master of Magic. Tips. This card can be searched by "Spell Power Mastery", "Reflection of Endymion", "Servant of Endymion", "Magister of Endymion", "Mythical Institution", "Mythical Bestiary", "Magical Abductor", "Beyond the Pendulum", "Wavering Eyes", "Pendulum Rising", "Luster Pendulum, the Dracoslayer", "Majester Paladin

  7. Alternatively, this card can attempt to destroy "Magical Citadel" for the mandatory destruction, since "Magical Citadel" can prevent its destruction by removing 1 Spell Counter from itself, allowing the card advantage to be maintained.