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  1. Há 2 dias · Now that the hype surrounding the show has largely subsided and both sides have grown tired of fighting each other on social media, more nuanced opinions have started to appear, voicing constructive criticism without undeserved praise or unfounded hate. One such voice is Chris Avellone, the Writer and Designer of Fallout 2 and Fallout: New ...

  2. Há 2 dias · Siendo una serie de éxito, el Fallout de Prime Video ha inspirado numerosas críticas por parte de la prensa especializada y de la comunidad; y aunque a estas alturas lo más habitual es que hayas leído todas las que te interesen, tal vez valga la pena echarle un vistazo a la de Chris Avellone.

  3. Há 1 dia · Screenwriter of the classic Fallout and Fallout: New Vegas Chris Avellone decided to put an end to the dispute among fans about which studio games are the “best Fallout”. The judgment was not in favor of the second part. Chris Avellone. When reviewing the Fallout series on his blog, the writer compared older games to parts of Bethesda.

  4. When Avellone says that ' [capitalism] was never a part of the original Fallout premise', he's right and he's wrong - critique of human greed is inherently also a critique of unfettered capitalism, which is what the world of Fallout had spiralled into, but he's also right in that the game never called that out - it was there, it just didn't ...

  5. Há 4 dias · Throughout 2002, Chris Avellone, a designer of Fallout 2, compiled research of Fallout 's world and released a series of issues known as the Fallout Bible. Following Bethesda's acquisition of the Fallout franchise, the Fallout Bible became non-canon . [27]

  6. Há 2 dias · Chris Avellone went wild. Cult screenwriter Chris Avellone, known for his work on Fallout 2 and New Vegas, expressed the opinion that Fallout 2 and Brotherhood of Steel were more damaging to the franchise than Bethesda's later criticized projects.

  7. Há 1 dia · "Что может изменить природу человека?" Именно этим вопросом задались разработчики этой культовой ролевой ...

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