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  1. en.wikipedia.org › wiki › MarioMario - Wikipedia

    Há 1 dia · Created by video game designer Shigeru Miyamoto, Mario is an Italian plumber who resides in the Mushroom Kingdom with his younger twin brother, Luigi. Their adventures generally involve rescuing Princess Peach from the villain Bowser while using power-ups that give them different abilities.

  2. ja.wikipedia.org › wiki › 宮本茂宮本茂 - Wikipedia

    Há 1 dia · 任天堂入社. 宮本茂、 E3 2013. 1977年に 金沢美術工芸大学 を卒業後 [7] 、 任天堂 に入社。. マスプロ 製品をデザインする仕事に就きたいという考えに加え [6] 、ユニークな商品を数多く発売している社風に興味を抱いたことが志望動機であった。. 当時の ...

  3. Há 5 dias · In the early 1990s, Super Mario creator Shigeru Miyamoto conceived a 3D Mario design while developing the game Star Fox (1993) for the Super Nintendo Entertainment System. Star Fox used the Super FX graphics chip, which added more processing power; Miyamoto considered using the chip to develop a Super NES game, Super Mario FX , with gameplay based on "an entire world in miniature, like ...

  4. 29 de mai. de 2024 · Criada em 1986 por Shigeru Miyamoto e Takashi Tezuka, a série de jogos mistura, fantasia ação e aventura ao narrar as missões de Link, um destemido herói que luta contra forças do mal para salvar a Princesa Zelda e o Reino de Hyrule.

  5. en.wikipedia.org › wiki › PokémonPokémon - Wikipedia

    Há 1 dia · Throughout the years, Tajiri had several conversations with Shigeru Miyamoto, Nintendo's top game designer who Tajiri described as a mentor figure. Although, in a 2018 retrospect, Miyamoto downplayed his role in advising Tajiri, and stated that his contributions to Pokemon were in fact limited.

  6. en.wikipedia.org › wiki › Super_MarioSuper Mario - Wikipedia

    24 de mai. de 2024 · Super Mario Bros., released in 1985 for the Nintendo Entertainment System, was the first game in the series and the first 2D side-scrolling platform game to feature Mario. Super Mario Bros. designer Takashi Tezuka, director Shigeru Miyamoto, and composer Koji Kondo, pictured in 2015.

  7. Há 6 dias · Shigesato Itoi was a fan of Dragon Quest, and Miyamoto was a detractor of the RPG genre, so in developing Mother, they subverted the Dragon Quest template by changing the setting and themes from the Middle Ages to those of the US.