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  1. Using require on a ModuleScript in a LocalScript will run the code on the client, even if a Script did so already on the server. Similarly, in Roblox Studio, using require on a ModuleScript in the hierarchy with the Command Bar will give a similar behavior.

  2. Support in Studio. The Script Editor in Studio supports Luau with autocompletion, syntax highlighting, static linting, type checking, and script analysis. It also shows documentation and function signatures for members of the Roblox Engine API. Types. Luau includes the following data types:

  3. The following samples show you how to carry out common scripting tasks in Roblox. Where applicable, corresponding 3D objects or models are provided. You can import the samples directly into your inventory where you can view them in the Studio Toolbox or open them directly in Studio.

  4. You can either play animations manually from scripts or replace default animations for player characters. Playing Animations From Scripts. In some cases, you'll need to play an animation directly from inside a script, such as when a user presses a certain key or picks up a special item. Humanoids

  5. Create a copy of an instance and all its descendants, ignoring instances that are not Class.Instance.Archivable|Archivable.

  6. The ProximityPrompt instance lets you prompt players to interact with an object in the 3D world, such as opening a door or picking up an item. A ProximityPrompt object works when parented to a BasePart, Attachment, or Model (with PrimaryPart set) in the workspace.

  7. 11 de abr. de 2021 · Accessing the Roblox Web API The Roblox API is extremely powerful - it can be used to create anything from group ranking bots to game statistics websites. As a developer, there are two main ways you’ll want to access the Roblox API: sending the requests yourself or using one of the multiple wrappers for your favorite programming language. In this tutorial, I’ll go over both of these ...