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  1. 27 de abr. de 2015 · Community Script Hook V .NET is an ASI plugin, which allows running scripts written in any .NET language ingame. It's full source code is hosted on Github (Changelog). Development is community-driven and open to everybody, so contributions are warmly welcomed.

  2. 29 de dez. de 2022 · ScriptHookVDotNet v3.6.0 Latest. You can now run scripts in the main thread rather than a decicated thread by setting NoScriptThread of ScriptAttributes to true.

  3. ScriptHookVDotNet (SHVDN) is a script runtime that runs under Script Hook V. SHVDN hosts .NET Framework scripts and acts as an interface between custom .NET code and Grand Theft Auto V for Story Mode.

  4. This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game.

  5. 21 de dez. de 2022 · ScriptHookV, for .NET Core. Created with the goal to upgrade ScriptHookV .NET to latest .NET Core runtime, while maintaing compatability with previous versions. See the issue and discussion here. Requirements: An asi loader and Alexander Blade's ScriptHookV. .NET 7 desktop runtime.

  6. This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game. The issues page should be primarily used for bug reports and focused enhancement ideas.

  7. 29 de dez. de 2022 · You can now run scripts in the main thread rather than a decicated thread by setting NoScriptThread of ScriptAttributes to true. Note that Script.Yield() and Script.Wait() are not available and ins...

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