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  1. Há 4 dias · With Majora’s Mask, directors Eiji Aonuma and Yoshiaki Koizumi delivered the oddball darling of the series. In it, Link finds himself not in Hyrule, but in the floundering world of Termina....

  2. Há 2 dias · Director Shigeru Miyamoto and assistant director Yoshiaki Koizumi. In the early 1990s, Super Mario creator Shigeru Miyamoto conceived a 3D Mario design while developing the game Star Fox (1993) for the Super Nintendo Entertainment System.

  3. Há 3 dias · According to director Yoshiaki Koizumi, the primary goal behind Super Mario Galaxy was to create a Super Mario game with spherical worlds. It was thought that these worlds would make it less likely for players to get disoriented or have to reposition the camera.

  4. Há 4 dias · In fact, Majora’s Mask gave fans the coolest swords in the history of the series and brought out a new, darker side of the franchise. With Majora’s Mask, directors Eiji Aonuma and Yoshiaki Koizumi delivered the oddball darling of the series. In it, Link finds himself not in Hyrule, but in the floundering world of Termina.

  5. en.wikipedia.org › wiki › MarioMario - Wikipedia

    Há 2 dias · Due to 3D graphics being new at the time, Yoshiaki Koizumi (right) had trouble programming movement with no frame of reference. [123] Most Super Mario games in 3D feature open world gameplay; instead of being confined to only moving left and right, Mario can move in any direction, and the player can complete the level however they ...

  6. en.wikipedia.org › wiki › Super_MarioSuper Mario - Wikipedia

    Há 1 dia · Miyamoto explained that when he was developing Super Mario 64 with Yoshiaki Koizumi, they realized that the title would be more directed towards the "core gamer", rather than the casual, "pick-up-and-go" gamer.

  7. Há 3 dias · Yoshiaki Koizumi served his first directorial role for this game alongside Kenta Usui. Koizumi previously worked as the assistant director for Super Mario 64. Shigeru Miyamoto and Takashi Tezuka worked as the game's producers. This is the first Super Mario game that credits Satoru Iwata as the executive producer.