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  1. 12 Trivia. Summon weapons are a type of weapon that spawns secondary characters that will aid the player during battle by automatically attacking enemies within range. They cannot be hurt or killed, and deal summon damage . The characters spawned by most summon weapons fall into one of two categories: minions and sentries.

  2. Le Wiki français officiel de Terraria est une ressource complète pour Terraria, incluant la façon de jouer, l'artisanat, les armures et les ennemis.

  3. Wire is a unique item generally used to connect mechanisms to triggers, like a Pressure Plate, Timer, Switch, or Lever. Wires are placed using Wrenches (or their upgrades), and are retrieved using the Wire Cutter (or its upgrades), both of which can only be obtained from the Mechanic. Wire placed by differently colored Wrenches will be of different colors, which allows independent wire paths ...

  4. The Depth Meter is an informational accessory that displays the player's depth. Depth is relative to the boundary between the Surface and Underground layers, which has a depth of 0 and is displayed as "Level". The display shows the vertical distance to this line and the name of the current layer. Depth is always measured at the level of the player's feet.

  5. Accessories. Accessories are equipable items that can provide stat boosts and/or special abilities, such as limited flight. Accessories must be placed in a character's equip accessory slots to work, with the exception of some informational accessories which work simply by being in a character's inventory. In Journey and Normal mode worlds it is ...

  6. A world permanently converts to Hardmode after the Wall of Flesh is defeated for the first time, granting players new challenges and much more content to explore. Hardmode adds The Hallow, a new biome, and its underground variant to the world. Along with The Corruption, The Crimson, and their Underground versions, they will spread continuously ...

  7. Consumables. A consumable is an item that is removed from a player's inventory upon direct use. For items that are consumed from use of another item, see Ammunition. On the Old-gen console version and Nintendo version, some consumable items, like consumable weapons, may be recoverable as dropped items afterward in certain situations.