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  1. このページを読めば基本的な経営はできる!というのを目指しました 関連:新しい刑務所を作成 いかなる刑務所の運営においても必要なシステム インフラは重要である。 食事の供給について。 食事の流通 : 厨房か食堂が2つ以上ある場合に参照してください。 いわゆる研究ツリー。 囚人の ...

  2. Prison Architect is a game made by British game developer Introversion Software. The game is a two dimensional private prison construction and management simulation, where the player is responsible for managing various aspects of the prison including building facilities, planning, hiring and assigning staff and workforce to unlock more aspects ...

  3. Prisoners are the criminals you are tasked with containing and maintaining. They are the core element of any prison, providing the money to keep your prison afloat and reacting to the structure and regime set out by the player. All prisoners will have basic human needs which will need to be satiated to ensure their stay at your prison runs as smoothly as possible. Prisoners may cause trouble ...

  4. Zwischen 8 Uhr morgens und 8 Uhr abends können die Gefangenen besucht werden. Die Besucher und ein Gefangener nehmen dann an den Besuchertischen platz. Ab und zu wird ein Gefangener auch von seinem Anwalt besucht. Tipps. Es ist ratsam eine Wache im Besucherraum zu stationieren, da der Besuch auch einmal negativ ausgehen kann und der Häftling ...

  5. Prison Architect est un jeu de gestion de prison bac à sable originellement développé par Double Eleven et publié par Paradox Interactive. L'objectif de ce wiki communautaire d'être un dépot des connaissances relatives à Prison Architect, utile à la fois pour les nouveaux joueurs, les plus expérimentés ainsi que pour les développeurs ...

  6. 28 de set. de 2023 · Prison Architect: Future Tech - Reveal trailer. The future is here! Bring the latest technology to your prison. Monitor your inmates with Advanced Searchlights, Tracking Belts, and Glass walls. Make good use of futuristic floors and doors, and, if needed, install an Electrified Fence. And don't forget to welcome two new robot dogs: Subwoofer ...

  7. 27 de jun. de 2020 · List of Rooms (see below) Other Information: None provided. See also: Room Grading, Sector. Rooms compose most of the constructs created by a Player. They allow both prisoners and staff to use a designated space as a particular function of your prison, as long as they have the necessary equipment within the room.