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  1. Villagers are passive mobs that inhabit villages, work at their professions, breed, and interact with each other. Their outfit varies according to their occupation and biome. A player can trade with them using emeralds as currency. They are also the most complex mob in the game, expressing a...

  2. Villager. Java Edition. Bedrock Edition. View all renders. Villagers are passive mobs that inhabit villages, work at their professions, breed, and interact with each other. Their outfit varies according to their occupation and biome. A player can trade with them using emeralds as currency. Contents. 1 Spawning. 1.1 Natural generation. 1.2 Curing.

  3. Os aldeões são criaturas passivas que habitam vilas, trabalham, procriam e interagem. Suas roupas variam de acordo com sua profissão e bioma. Um jogador pode negociar com aldeões, usando esmeraldas como moeda de comercialização. Jogos Minecraft Minecraft Earth Minecraft Racing Series de TV...

  4. O aldeão (em inglês, Villager) é uma criatura passiva que habita em vilas no Minecraft. Os aldeões trabalham, procriam e interagem entre si. Suas roupas variam de acordo com sua profissão e bioma. Um jogador pode negociar com aldeões, usando esmeraldas como moeda de comercialização.

  5. The trading system is a gameplay mechanic that allows players to trade principally emeralds for items (and vice-versa) with villagers, as well as wandering traders. Pressing use on an adult villager with a profession, or on a wandering trader, opens a menu, allowing a player to trade with the...

  6. Há 3 dias · A villager's profession dictates the trading pool used to determine its trades. For example, villagers wearing straw hats are farmers, so their trades are based on the Farmer trade pool. Each profession unlocks a pre-defined and finite set of offers. Different professions are assigned to each villager based on their job-site block.

  7. 12 de abr. de 2024 · This page describes mechaics relating to villages and villagers . Contents. 1 Village definition. 1.1 Java villages. 1.1.1 Gathering site. 1.2 Bedrock village. 1.2.1 House. 1.2.2 Gathering site. 1.2.3 Initial Size of Villages. 1.2.4 Expansion of Villages. 1.2.5 Village Origin Point. 1.2.6 Village Center. 1.2.7 Distinct Villages.

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