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  1. slade.mancubus.net › indexSLADE - Downloads

    SLADE is a level editor for Doom and its sequels. This web page offers download links for different versions and platforms of SLADE, but none of them contain the term slade doom.

    • About

      SLADE3 is a modern editor for Doom-engine based games and...

    • News

      SLADE v3.2.5 is now released, with a bunch of changes...

  2. slade.mancubus.netSLADE - News

    SLADE v3.2.5 is now released, with a bunch of changes including support for some new formats (EDGE classic and Jaguar sprites), text editor improvements and many map editor improvements and fixes. Big thanks to everyone who contributed to this release (there were a lot this time!)

    • History
    • Features
    • External Links
    • References

    Early development

    The very first alpha version of SLADE (v0.1) was released on November 21, 2004. 1. SLADE 0.3 was released on February 15, 2005. 2. SLADE 0.4 was released on May 9, 2005. 3. SLADE 0.5 was released on May 30, 2005. 4. SLADE 0.6 was released on August 31, 2005.

    SLADE 1

    1. SLADE 1.01 was released on November 21, 2005.It is the first full release. 2. SLADE 1.02 was released on January 1, 2006. 3. SLADE 1.1 was released on February 6, 2006. 4. SLADE 1.11 was released on February 22, 2006. 5. SLADE 1.12 was released on March 14, 2006. 6. SLADE 1.13 was released on May 23, 2006.

    SLADE 2

    1. SLADE 2.0 beta version was released on June 6, 2007,but was abandoned afterwards.

    SLADE 3

    1. All SLumpEdfeatures and more 2. Lump manipulation in WADs and ZIP(STORE and DEFLATE only at the moment) 3. Ability to open archives-within-archives 4. Ability to open many other game archive formats (Duke Nukem 3D GRP files, Blood RFF files, Shadowcaster DAT and LIB files, Quake PAK files, SiNarchives, etc.) 5. Playback for many audio formats, including: 5.1. MUS, MIDI, HMI, HMP, XMI, played through FluidSynth 5.2. Doom's soundformat (only extant utility able of handling correctly the padd...

    Older versions

    SLADE 1.13 or 2.00-beta have the following features: 1. Support for Doom, Doom II, Heretic and Hexengames 2. Support for Boom and ZDoomsource port advanced features 3. DECORATEparser 4. Colour configurations 5. 3D editing mode (including slopes and translucent textures) 6. Easy line and rectangle drawing

    Jump up sirjuddington (21 November 2004). Doomworld forums thread. Doomworld forums.Retrieved 13 August 2023.
    Jump up sirjuddington (15 February 2005). Doomworld forums thread. Doomworld forums.Retrieved 13 August 2023.
    Jump up sirjuddington (9 May 2005). Doomworld forums thread. Doomworld forums.Retrieved 13 August 2023.
    Jump up sirjuddington (30 May 2005). Doomworld forums thread. Doomworld forums.Retrieved 13 August 2023.
  3. slade.mancubus.net › indexSLADE - About

    SLADE3 is a cross-platform tool that can view, modify, and write many different game-specific formats, and even convert between some of them. It supports Doom, Quake, Shadowcaster, Amulets & Armor and more, with features such as map editing, text editing, graphic conversion and texture editing.

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  4. SLADE is a tool for creating and editing maps and WAD files for Doom games. It supports various formats, features and platforms, and is developed by Simon Judd and Gez.

  5. SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG.

  6. It's a Doom editor. Contribute to sirjuddington/SLADE development by creating an account on GitHub.

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