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  1. The NTSC-U/C version includes 18 songs (Climb and Showdown are absent), while the PAL version includes 19 songs (Kill Ratio is absent). A developer for the 2023 remaster of Quake II has asserted that there is an intention to make the PSX single-player campaign available for the PC version.

  2. en.wikipedia.org › wiki › Quake_IIQuake II - Wikipedia

    Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake. The game's storyline is continued in its expansions, including one tying in Quake II and the first game, and Quake 4.

  3. 30 de set. de 1999 · Quake II is a first-person shooter game released in 1999 by Activision for PlayStation. It is a sequel to id Software's 1996 Quake, set in a sci-fi futuristic war against the Strogg alien race.

  4. psxbrasil.com.br › jogo › quake-iiQuake II - PSX Brasil

    21 de ago. de 2023 · Jogue a versão autêntica de Quake II, agora compatível com resolução de até 4K* e widescreen, com melhorias nos modelos, animações, efeitos especiais, IA, cinemática, iluminação dinâmica e colorida, suavização de bordas e profundidade de campo. Relembre também a trilha sonora original de rock pesado do Sonic Mayhem e mais.

  5. 5 de mai. de 2016 · PlayStation didn't get Quake as it was thought impossible but somehow Hammerhead managed to bring Quake II to the playstation which is no small feat considering how limited the psx...

    • 127 min
    • 287,7K
    • World of Longplays
  6. Quake II or Quake 2 was released on December 9, 1997. It was developed by id Software and distributed by Activision. Quake II isn't a direct sequel to Quake, it merely uses its name due to id feeling the game’s fast-paced, tactile feel felt closer to a Quake game than a new franchise.

  7. www.playstation.com › pt-br › gamesQuake II - PlayStation

    10 de ago. de 2023 · Jogue a versão autêntica de Quake II, agora compatível com resolução de até 4K* e widescreen, com melhorias nos modelos, animações, efeitos especiais, IA, cinemática, iluminação dinâmica e colorida, suavização de bordas e profundidade de campo.

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