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    relacionado a: endymion the mighty master of magic

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  1. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.

  2. 18 de mar. de 2023 · You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.

  3. Endymion is a DARK Level 7 Spellcaster Pendulum monster that can destroy cards on the field and place Spell Counters on itself. It can also negate and destroy Spell/Trap Cards and effects, and add Normal Spells to your hand.

  4. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.

  5. Endymion, the Mighty Master of Magic. Tips. This card can be searched by "Spell Power Mastery", "Reflection of Endymion", "Servant of Endymion", "Magister of Endymion", "Mythical Institution", "Mythical Bestiary", "Magical Abductor", "Beyond the Pendulum", "Wavering Eyes", "Pendulum Rising", "Luster Pendulum, the Dracoslayer", "Majester Paladin

  6. Sempre que um Card de Magia for ativado, coloque 1 Marcador de Magia neste card quando essa Magia resolver. Ganha 100 de ATK para cada Marcador de Magia sobre ele. Uma vez por turno: você pode remover 3 Marcadores de Magia deste card; adicione 1 monstro Mago de Nível 1 do seu Deck à sua mão.

  7. Alternatively, this card can attempt to destroy "Magical Citadel" for the mandatory destruction, since "Magical Citadel" can prevent its destruction by removing 1 Spell Counter from itself, allowing the card advantage to be maintained.