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  1. The Stanford d.school is a place where people use design to develop their own creative potential and make positive change. Learn about their degree programs, professional learning experiences, publications, events and resources.

    • About

      The d.school's mission is to help people unlock their...

    • Stanford Students

      Learn design at the d.school. Whether you’re a design major...

    • Programs

      The d.school Action Lab will help you design more...

    • Resources

      Tools for taking action. We’ve curated a collection of...

    • News and Events

      05.20.24 Seeking d.school Student Workers for 2024-25 Learn...

    • Books

      Books by the d.school designed for you. Our collection of...

    • University Innovation

      University Innovation Fellows represent the student voice in...

    • Our Impact

      Each year, the d.school touches nearly 10% of Stanford...

  2. Tools for taking action. We’ve curated a collection of resources from our classes and workshops for you to explore. Use these activities, tools, and how-tos as a starting point — we hope you’ll hack them for whatever challenge you’re working on.

    • Navigate Ambiguity
    • Learn from Others
    • Synthesize Information
    • Experiment Rapidly
    • Move Between Concrete and Abstract
    • Build and Craft Intentionally
    • Communicate Deliberately
    • Design Your Design Work
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    This is the ability to recognize and persist in the discomfort of not knowing, and develop tactics to overcome ambiguity when needed. Design is loaded with uncertainty. As a result, it involves being present in the moment, re-framing problems, and finding patterns in information. Ambiguity can arise in many places – within a project, a process, or ...

    This means empathizing with and embracing diverse viewpoints , testing new ideas with others, and observing and learning from unfamiliar contexts. Throughout a design project, it’s important to recognize and take the opportunity to learn from others–both end users and other stakeholders and team members. There is a sensitivity to others that develo...

    This is the ability to make sense of information and find insight and opportunity within. Data comes from multiple places and has many different forms, both qualitative and quantitative. This ability requires skills in developing frameworks, maps, and abductive thinking. Synthesis is hard for new students. It takes time and is interdependent with n...

    This ability is about being able to quickly generate ideas – whether written, drawn, or built. In order to rapidly experiment, you must be able to relax your mind and reach a mode of acceptance. This will eliminate the natural tendency to block ideas that seem off or unfeasible. Then, let your doing lead your thinking – and lead with your hands. Th...

    This ability involves understanding stakeholders and purpose in order to define the product or service’s features. Everything is connected. When students are building out a new concept –whether a product, service, or experience – they need to be able to nest the concept within the larger ecosystem that relates to it. We have Ray and Charles Eamesto...

    This ability is about thoughtful construction: showing work at the most appropriate level of resolution for the audience and feedback desired. There are many sub-disciplines of design, each with their own set of tools and techniques. This ability requires a sensitivity to the tools needed to create meaningful work in your domain. UX designers have ...

    This is the ability to form, capture, and relate stories, ideas, concepts, reflections, and learnings to the appropriate audiences. Communication happens in a variety of contexts. It may include reflecting on your performance to a project team or crafting a video to show your product to a potential investor. As we practice experiential learning at ...

    This meta ability is about recognizing a project as a design problem and then deciding on the people, tools, techniques, and processes needed to tackle it. This ability develops with practice. We see it emerge in our more experienced students. It requires using intuition, adapting old tools to new contexts, and developing original techniques to mee...

    The d.school helps people develop their creative abilities and apply design to real-world problems. Learn about its approach, methods, resources, and impact on the Stanford campus and beyond.

  3. The d.school offers immersive experiences for learners from various fields and backgrounds who want to develop their creativity and innovation skills. Explore programs for educators, higher ed students, social impact leaders, and professionals.

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  4. Learn design at the d.school, a hub for creative problem-solving at Stanford. Explore the undergraduate and graduate design programs, and browse the current electives open to all Stanford students.

  5. Learn and apply design thinking skills to solve real business challenges in a four-day workshop at Stanford's d.school. Work with a team of professionals and get coaching from Stanford faculty and alums to drive growth and impact in your organization.

  6. The Hasso Plattner Institute of Design at Stanford University (commonly known as d.school) is a design thinking institute based at Stanford University. The school is named after SAP co-founder Hasso Plattner and was founded by David M. Kelley and Bernard Roth founded the program in 2004.

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