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  1. O nome AlphaDream, significando 'primeiro sonho', é uma brincadeira com Final Fantasy, a série mais notável da Square. [ 4] A empresa era conhecida por seus jogos de RPG, principalmente a série Mario & Luigi para o Game Boy Advance, Nintendo DS e Nintendo 3DS.

  2. en.wikipedia.org › wiki › AlphaDreamAlphaDream - Wikipedia

    AlphaDream Corporation, Ltd. was a Japanese video game development company founded in 2000 by Tetsuo Mizuno and Chihiro Fujioka in Tokyo, Japan. In partnership with Nintendo, it produced software for the Game Boy Color, Game Boy Advance, Nintendo DS, Nintendo 3DS, and Nintendo Switch, including the Mario & Luigi series.

  3. 3 de mai. de 2024 · Developers. Companies. AlphaDream Corporation, Ltd., or AlphaDream, was a Japanese video game development studio founded on January 12, 2000, as a second-party developer for Nintendo. AlphaDream developed all five games in the Mario & Luigi series, along with Mario &...

    • Gameplay
    • Development
    • Reception

    The gameplay of the Mario & Luigi series consists of mostly role-playing elements; however, the Mario & Luigi games do differ from most other RPGs in its focus on controlling Mario and Luigi simultaneously (as well as Baby Mario and Baby Luigi in Partners in Time). During overworld sections, the directional pad (or circle pad in the 3DS games) cont...

    2000–2003: AlphaDream founding, conception and first game

    AlphaDream was founded in 2000 by former employees from Square including Chihiro Fujioka, director of Super Mario RPG, and Tetsuo Mizuno, Square's second president. Square had previously developed Super Mario RPG, the first role-playing game (RPG) starring characters from the Mario series. After a number of smaller games, Mario & Luigi: Superstar Sagawas their first game to be released outside of Japan. The Mario & Luigi series took inspiration from Super Mario RPG when it came to turn-based...

    2004–2009: Nintendo DS era

    Nintendo revealed Mario & Luigi: Partners in Time (then called Mario & Luigi 2) at E3 2005, where a playable demonstration of the game was available. The demos consisted of three levels, each accompanied with a tutorial to guide the player. Each level had a different objective and represented the characters' abilities in the game, such as the use of the hammer. Between the game's unveiling at E3 and its release, Nintendo of America revealed details of the game relating to Partners in Time's p...

    2010–2015: Nintendo 3DS era

    With the introduction of three-dimensional graphics on the Nintendo 3DS, AlphaDream was given the opportunity to change their two-dimensional sprites to 3D ones with the updated hardware. However, Maekawa believed the company not only got very good at designing sprites due to limited graphical capability on prior consoles, but they also helped convey comical expressions, so they were kept. Instead, the backgrounds were fit to 3D. Akira Otani, a producer of the series, considered the animation...

    All games in the series have received positive reception. According to Metacritic, the first and third games in the series received "Universal acclaim", while all others received "Generally favorable reviews".

  4. AlphaDream Corporation Ltd. (or just AlphaDream) was a Japanese video game development studio who was responsible for the development of games in the Mario & Luigi series. On October 1, 2019, the company ceased operations immediately after filing for bankruptcy, citing sluggish revenues and the high development costs exceeding overall debt.

  5. AlphaDream Corporation, Ltd. () () was an independent developer from Japan. For much of its lifespan, the company was dedicated to producing video games for the handheld Nintendo consoles. The company was especially renowned for producing Mario & Luigi titles on behalf of Nintendo, a series...

  6. AlphaDream Corporation, Ltd. fue una empresa desarrolladora de videojuegos japonesa, con sede en Tokio. Fue fundada en 2000 por Tetsuo Mizuno. Era reconocida como Second-party de Nintendo , pues sin ser propiedad de esta, sólo lanzaba juegos para sus sistemas, concretamente en portátiles.